Junior Member
Join Date: Jun 2012
Posts: 6
|
I would like to create a version of the Greater Hat of Disguise that properly implements the Polymorph Gizmo. I know I can just use the Alter Self Spell Adjustment, however I would prefer to have the item perform the effect.
In my attempts so far the best thing I have tried is using eval scripts to "call Pha1AltSel". However that creates a never-ending series of precipitating timing errors. Any time the portfolio performs any calculation at all there is an error message. It seems that the timing for "call Pha1AltSel" & the subsequent scripts is in the "First" phase (because of 3 Polymorph Phases), while Items equipped to the Hero are resolved in the "Final" phase. Is there a way to create a wonderous item (head slot & equipable) that utilizes the Polymorph Gizmo without causing any errors? -Thank you. |
#1 |
Senior Member
Join Date: May 2015
Posts: 830
|
Quote:
|
|
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
Do you have Ultimate Equipment? Check an item called the Hunter's Cloak. That's got a polymorph effect implemented.
It may be as simple as adding in the empty script at GlobalTest/100 that's on that item, in order to trigger a very early evaluation of the magic item's live state. |
#3 |
Junior Member
Join Date: Jun 2012
Posts: 6
|
Thank you immensely! You sir are a scholar & a gentleman! This simple fix provided the solution immediately & perfectly! The fruits of this labour shall be greatly enjoyed by my gaming group for much time to come.
|
#4 |
Junior Member
Join Date: Jun 2012
Posts: 6
|
Quote:
This was what i had previously attempted. However Mr. Mathias solved my problem succinctly. |
|
#5 |
|
|