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robert
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Join Date: Jun 2005
Posts: 528

Old February 27th, 2009, 04:11 PM
hello everyone, i have just released an update with lots of bug fixes, pls download it :~)

ps. lizardmen will be added in a couple of weeks!
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Jaradakar
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Old February 28th, 2009, 02:03 AM
Thank you Robert! You totally rock!

Looks really good, but I did noticed one error:

Marauder Horsemen, Throwing Axes are listed as a cost of 1, should be 2.
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Rubberbiscuit
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Old February 28th, 2009, 04:20 AM
Keep up the good work.

Have noticed Disks of Tzeentch have some old rules in the notes.

Also Sorcerers and Sorcerer Lords with the Mark of Slaanesh have two options to buy Steed's of Slaanesh.
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mpdscott
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Old February 28th, 2009, 05:32 AM
Sorry that I only seem to post to point out errors....

- Warrior Familiar should be 20 pts, not 30 as it is currently
- Mark of Tzeentch doesn't affect/improve the Armour of Morrslieb ward save
- Exalted Heroes should not have access to Arcane Items
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Malkorax
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Old February 28th, 2009, 07:57 AM
The new file works great, thanks for all your effort. Here are some more fixes needed.

The Marks of Khorne and Slaanesh work differently for Giants and Spawn.

Khorne = +1 S instead of frenzy
Slaanesh = Always Strikes First instead of Immune to Fear Terror and Panic.

The info is on page 126 and 127 of the rule book where you buy the marks.

Keep up the good work!

Dan
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GreenTea
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Join Date: May 2008
Posts: 47

Old February 28th, 2009, 11:03 AM
Quote:
- Mark of Tzeentch doesn't affect/improve the Armour of Morrslieb ward save
It should say 3+ / 6+ (since the armor only affects non-magical attacks)

Quote:
- Exalted Heroes should not have access to Arcane Items
This only happens when you give your exalted hero the Mark of Tzeentch.

Thanks Robert-- looks good!
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GreenTea
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Old February 28th, 2009, 11:33 AM
Mounts:
- Demonic Mounts:
Need to add "Cause Fear"

- Discs of Tzeentch
Flavor text seems to be from v6 armylist, and should be removed. There is no instability, they don't float 15' (?), and I don't see the "counts as a large target for LOS" any longer.


Marks of Nurgle: The errata text describes this as "When rolling to hit against a model with the Mark of Nurgle, the attacker suffers -1 to its Ballistic Skill and Weapon Skill, to a minimum of 1."
Note also the change from "hit from shooting", which seems to indicate an important distinction between some spells that act as shooting vs. weapons that use BS to determine to-hit.

I'm curious if the following is an Army Builder issue, or an issue with the roster list itself. I created a Chaos Lord on a manticore. The printout lists this as:

Chaos Lord - cost 410
- Manticore cost [200]
total cost 410

Now why does army builder list the total cost for the chaos lord at 410, when he's actually 210? Shouldn't it delineate the cost accordingly, then give a correct final sum with the "total cost" entry?

Finally, why does each entry list
Magic Level:
When there is no corresponding magic level unless the character is a sorcerer? Is this just a formatting requirement for AB?

Thanks again, Robert!!

Last edited by GreenTea; February 28th, 2009 at 11:39 AM.
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GreenTea
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Old March 6th, 2009, 01:59 PM
Hey Robert,

Just wondering if you read this thread and can post a quick update.

Thanks !!
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robert
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Old March 9th, 2009, 07:01 PM
thanks for reporting the errors everyone, i will fix them :~)

Quote:
Originally Posted by GreenTea View Post
Finally, why does each entry list
Magic Level:
When there is no corresponding magic level unless the character is a sorcerer? Is this just a formatting requirement for AB?
you have "Magic Level" added to your view as "Info" - remove it and it should go away
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GreenTea
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Old March 10th, 2009, 08:43 AM
Quote:
Originally Posted by robert View Post
thanks for reporting the errors everyone, i will fix them :~)

you have "Magic Level" added to your view as "Info" - remove it and it should go away
Sweet! Thanks!
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