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Bionicman05
Junior Member
 
Join Date: Dec 2020
Posts: 6

Old December 31st, 2020, 06:22 AM
A huge thank you to Lone Wolf for getting PF1 up and running on HLO. It took longer than expected and there's still bugs to be ironed out, but overall I am loving what's there and playing around with all the options. Can't wait to get my moved over so that we can use the campaigns to make life so much easier for running virtual games.
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BJ
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Join Date: Jun 2016
Posts: 596

Old January 5th, 2021, 04:52 PM
Thank you for the positive feedback, it means a lot to the team.
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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,241

Old January 5th, 2021, 06:00 PM
I wholeheartedly agree with this sentiment!

I love now being able to pull up HLO on my phone and work on a PF1 character idea no matter where I am. Admittedly, at the moment not being able to have our own content available is a pain, but one that I feel we'll eventually see ironed out.

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
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Bionicman05
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Join Date: Dec 2020
Posts: 6

Old January 5th, 2021, 06:00 PM
Some feedback from one of my players who has started messing around with HLO for the campaign: "I can't stop making characters! It's so easy!"
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WatersLethe
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Join Date: Feb 2019
Posts: 43

Old January 5th, 2021, 06:46 PM
Yeah, it was a pleasant surprise! I'm currently in a PF1 game, probably the last I'll play for who knows how long, and I'll get to do the rest of it with HLO!
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jrcchicago
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Join Date: Feb 2015
Posts: 40

Old January 5th, 2021, 08:55 PM
Agreed! Im very excited to be able to work on my characters on any device, while still being able to use the more-customizable Classic application on my laptop and iPad. Congratulations, Lone Wolf team!
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dacoobob
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Join Date: Sep 2018
Posts: 247

Old January 6th, 2021, 10:45 AM
hear hear! well done, LW team.
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qstor
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Join Date: Dec 2015
Posts: 55

Old January 6th, 2021, 11:20 AM
are we able to port over all our characters?
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mototom
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Join Date: Sep 2014
Location: Portland, OR
Posts: 158

Old January 6th, 2021, 04:32 PM
You can import HLC .por files with your characters, but if you've used custom or third-party sources those aren't going to be supported. You'd have to try and recreate those through adjustments.
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Ualaa
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Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 721

Old January 10th, 2021, 10:30 AM
Very excited with this.

A huge step towards our group using HLO.
We need 3pp integration (Spheres/Community Package).

Having our VTT able to look at a live character sheet and update the token would be amazing.
Very exciting that this is close.
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