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Senior Member
Volunteer Data File Author
Join Date: Jun 2005
Posts: 528
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bugs have been fixed w/ lizardmen in this release... check it out :~)
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Junior Member
Join Date: Feb 2009
Posts: 3
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Thank you. Looks very good.
But still found a bug :-) It is still possible to add a Kroxigor to early to a skink unit. If you have 14 Skinks plus Brave I can add a second Kroxigore (seems like the Brave counts for 2) same with 22 + Brave (still seems as brave counts double) |
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Member
Join Date: Sep 2006
Posts: 45
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- Revered Guardian can be made General, not supposed to.
- Revered Guardian's Weapons/armor should react on taking magic weapons/items. - Revered Guardian may only take 1 magic item, not more. - Minor thing: Skink Handlers show poison. But they only have HW (prodders) Last edited by Benman; March 21st, 2009 at 01:17 PM. |
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Member
Join Date: Sep 2006
Posts: 45
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The problem with the Skinks/Brave/Kroxigors can be solved by giving the Brave a higher priority than the Kroxigor.
The output should look like this: Skinks 15 Brave 1 Kroxigor 1 not Skinks 15 Kroxigor 1 Brave 1 Don't ask me why .... ![]() The Revered Guardian should have in Tags: Helper Group - NotGeneral |
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