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Junior Member
Join Date: May 2015
Posts: 18
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Hi all,
Weird situation here. I have added a spell adjustment to my character, Counterbalancing Aura. This added the special ability of spell resistance to my character as expected for certain alignment types. However when I uncheck the spell (and removed it from the option list) the special ability doesn't go away. So, now it looks like I have this ability all the time. I do not see a way to have the system "recheck" my character for accuracy, but I cannot get it to fall off. Does anyone have any thoughts on this or should I submit as a bug? Thanks. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Try "Develop -> Trigger Full Evaluation Immediately", does that resolve it?
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#2 |
Junior Member
Join Date: May 2015
Posts: 18
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Unfortunately that has no effect. I clicked it and then saved and reloaded, no change.
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#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Well it's not the first thing I thought of then. When you report it, include the file with the adjustment for testing, please.
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 3,144
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The script for this ability doesn't include a statement to only activate if the adjustment is checked.
ie: doneif (field[pIsOn].value = 0) It also bootstraps Spell Resistance without a condition (such as whether or not the adjustment is active). |
#5 |
Junior Member
Join Date: May 2015
Posts: 18
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Hmm I'll look for this and add this line, see what happens. Thanks!
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#6 |
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