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Vacendik
Junior Member
 
Join Date: May 2015
Posts: 18

Old May 7th, 2018, 09:06 AM
Hi all,

Weird situation here. I have added a spell adjustment to my character, Counterbalancing Aura. This added the special ability of spell resistance to my character as expected for certain alignment types.

However when I uncheck the spell (and removed it from the option list) the special ability doesn't go away. So, now it looks like I have this ability all the time.

I do not see a way to have the system "recheck" my character for accuracy, but I cannot get it to fall off.

Does anyone have any thoughts on this or should I submit as a bug? Thanks.
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old May 7th, 2018, 09:21 AM
Try "Develop -> Trigger Full Evaluation Immediately", does that resolve it?
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Vacendik
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Join Date: May 2015
Posts: 18

Old May 7th, 2018, 09:36 AM
Unfortunately that has no effect. I clicked it and then saved and reloaded, no change.
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Aaron
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Join Date: Oct 2011
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Old May 7th, 2018, 10:01 AM
Well it's not the first thing I thought of then. When you report it, include the file with the adjustment for testing, please.
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Sendric
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Join Date: Jul 2010
Posts: 3,144

Old May 7th, 2018, 10:29 AM
The script for this ability doesn't include a statement to only activate if the adjustment is checked.

ie: doneif (field[pIsOn].value = 0)

It also bootstraps Spell Resistance without a condition (such as whether or not the adjustment is active).
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Vacendik
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Join Date: May 2015
Posts: 18

Old May 12th, 2018, 11:20 AM
Hmm I'll look for this and add this line, see what happens. Thanks!
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