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Mathias
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Join Date: May 2005
Posts: 13,207

Old October 12th, 2018, 09:30 AM
This release enables support for Armory. The Armory package is now available in the store for purchase.


Also note that existing characters will NOT have Armory enabled by default. To enable Armory content for an existing character, go to Character > Settings and check the box for Armory.


Note that this release only changes the data available, so the UI build number did not change.


New Features
  • Starfinder - Support for Armory

Changes and Improvements
  • Starfinder - If a character who is not wearing armor purchases armor, the new armor will be equipped when added (and when purchasing powered armor, the powered armor will also be equipped for a character who is only wearing light armor)

Last edited by Mathias; October 12th, 2018 at 09:34 AM.
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dacoobob
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Old October 12th, 2018, 03:00 PM
Great!

Out of curiosity, what is the reasoning for this:

Quote:
Originally Posted by Mathias View Post
Also note that existing characters will NOT have Armory enabled by default. To enable Armory content for an existing character, go to Character > Settings and check the box for Armory.
This feature has always puzzled me about HLC as well, and now it's continuing in HLO... but why? I can't think of a reason I wouldn't want to use the new content I just paid for. Not being sarcastic here, genuinely curious.
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Mathias
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Old October 12th, 2018, 03:17 PM
The specifics are that if you open and save a character between when we publish a new package and when you add that package to your license, that character will see that you're not licensed for that package, and it will record that that the options included in that package are not turned on for that character.


This actually comes from the way packages and sources work in HLC - there, since you can pass character files from person to person, consider the situation of a player who owns few add-on packages in HL emailing the character they want to play in a new campaign to their GM. The GM opens it on their copy of HL, and the GM has purchased more packages than the player. Would you want all the books the GM owns to become active automatically on that character, letting the GM add content from those books without thinking about what the player has purchased? That would mean that when the GM emails the character back to the player, perhaps with a change or two, the new items the GM added would be removed, and the player would get an odd error message about those items being removed.
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