Junior Member
Join Date: Mar 2019
Posts: 13
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Hello,
I don't understand why, with HL, incorporeal creatures with high Dex have damage bonus with a weapon. It's ok about attack bonus, but why damage bonus ... It is written in the rules ? It's a bug ? |
#1 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Is this on any particular monster?
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#2 |
Junior Member
Join Date: Mar 2019
Posts: 13
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With the ghost.
Create a human fighter 1, give him the ghost template, Dex 10 and a +1 dagger with the "ghost touch" special ability. HL displays +2 melee attack bonus (BAB + magic weapon), and a +1 damage bonus (magic weapon). It's right. Now, give him Dex 12. +1 is added to the attack bonus (ok, it is incorporeal), but to the damage bonus too !!! Why ? |
#3 |
Senior Member
Join Date: May 2015
Posts: 830
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If you look at the universal monster rules for incorporeal:
Quote:
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#4 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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It's just a shame that this isn't in the glossary for the "incorporeal" condition, for when PCs become incorporeal.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#5 |
Senior Member
Join Date: May 2015
Posts: 830
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That is because the incorporeal subtype (which I quoted above) is different than the incorporeal condition. The condition has similar but different affects.
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#6 |
Junior Member
Join Date: Mar 2019
Posts: 13
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Ok, but it is written "attacks", not "damage".
I think there is a bug in HL Last edited by Salmonellius; March 14th, 2020 at 02:46 PM. |
#7 |
Senior Member
Join Date: May 2015
Posts: 830
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However, the way its worded its treated as a modifier substitution
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#8 |
Junior Member
Join Date: Mar 2019
Posts: 13
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Quote:
Because it is written that Dex bonuses apply to .... ranged attacks ... Dex bonuses always apply on ranged attack dice, so, if it is specifically written, it must apply to damage dice too (when throwing a dagger, for example). Thanks for your help |
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#9 |
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