Junior Member
Join Date: Feb 2020
Posts: 5
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Hi there, new to the forums. I recently made a Subrace (Kender), from the Halfling race. I have several new Subrace Abilities that I want to replace two mains (Brave and Lucky). Is there a way to override just for the subrace? Does it have to be a variable racial ability? Please help or put me to the right tutorial. Thank you!
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#1 |
Senior Member
Join Date: Sep 2017
Posts: 600
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You'll need to use the Variant tab under Race for this. Variants have a specific spot in the editor where you can select racial traits to override.
If you want to do this as a Subrace, you'd need to add an eval script to the subrace. The script would have to find the Brave and Lucky racials present on the Hero and add the Helper.Disable tag to those racials. They'd still show up on the Hero, but would be greyed out. I haven't learned exactly how to do that myself, but I'm sure someone here can point us both in the right direction! Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#2 |
Senior Member
Join Date: May 2016
Posts: 608
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Since you're removing 2 of the 3 halfling core options, why not just copy the halfling race, remove those options, copy/rename halfling nimbleness and add the kinder options straight in to this new race.
This avoids the horrible greyed out abilities on your UI. For reference, sending a Helper.Disable tag is as easy as putting the following in a script: perform hero.childfound[IDofAbility].assign[Helper.Disable] |
#3 |
Junior Member
Join Date: Feb 2020
Posts: 5
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Hmm, all good info. Thank you!
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#4 |
Junior Member
Join Date: Feb 2020
Posts: 5
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Quote:
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#5 |
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