Senior Member
Join Date: Jan 2013
Posts: 273
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I’ll check that out tonight, thank you so much!
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#11 |
Senior Member
Join Date: Jan 2013
Posts: 273
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I’m hoping I can make these changes tonight, work was just way too busy last night. I’ll let you know, thank you!!
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#12 |
Senior Member
Join Date: Jan 2013
Posts: 273
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Was finally able to sit down and try the script changes. Ended up getting this error:
Edit: NVM, it works! Thank you so much! Edit Edit: Now using this as a base, is there a way to continue to add abilities onto that configurable's tab? Is it just bootstrapping those abilities onto the configurable? Last edited by Brolthemighty; January 18th, 2020 at 08:17 PM. |
#13 |
Senior Member
Join Date: May 2016
Posts: 608
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Adding abilities via a dropdown or configurables is a lot more convoluted.
You *can* add abilities via a configurable but you have to know how to formulate your candidate expressions. You don't want to bootstrap the abilities since you would have to edit the configurable every time you add a new ability. It would be better to add a custom User Tag on an ability. Let say you've copied a few abilities as Racial Abilities. On these abilities you added a tag: Custom.MyRacTag. In order for a configurable to offer the choice to add one of these you would need to either put a 1 into one of the Racial Ability Total fields or have a script add 1 to cfgRcMax1 (for the Primary table). Your Primary Candidate Expression (cfgRcAllo1) would include "Custom.MyRacTag" and then the configurable should show all racials with that custom tag as selectable. I've never gotten it to work cleanly so this is all theoretical though. If you can get this to work, you might want to add this configurable to an Adjustment if you don't want to add it to a Wondrous item (to answer the other question you posted as well). |
#14 |
Senior Member
Join Date: Jan 2013
Posts: 273
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Alright. Dang I was hoping that it wasn’t going to take that much, but I should’ve figured that “seems simple” would’ve been wrong. Maybe just doing a bunch of wondrous items for each ability might not be so bad lol.
Really appreciate your input Last edited by Brolthemighty; January 19th, 2020 at 09:39 AM. |
#15 |
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