Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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#11 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
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will it bring me snacks?
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#12 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Well, you can feast on its gamer goodness
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#13 |
Junior Member
Join Date: Aug 2013
Posts: 7
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Why don't you just charge for the support. If they can use it without support then no cost, if they run into problems they pay for the support. The user community would probably support some level of helping newbies on our own.
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#14 |
Senior Member
Join Date: Oct 2011
Posts: 118
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Quote:
I think players will realise the value of having access to the tool, and want to purchase it anyway. As an example, when we started our current campaign, I had access to Herolab and advised my players that all characters would be vetted via Herolab for in game play (though the players could use whatever they wanted to manage their characters at the tabletop, including physical sheets and excel character builders). Now 6 of our 8 players (including GM's - we co-GM) have Herolab access and use it for character management, 1 uses a custom excel sheet and 1 uses a physical sheet. I think a similar situation will eventuate with our players, particularly once player information sharing becomes available. |
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#15 |
Junior Member
Join Date: Sep 2013
Posts: 10
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Quote:
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#16 |
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