Junior Member
Join Date: Jul 2012
Posts: 3
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I think I found an issue where Super Attributes that have Modifiers aren't being implemented correctly. From the text (SPC, pg. 31):
Quote:
Example: a player wants to use Super Attributes to raise his Strength, Agility, and Vigor by 3 levels each. That's 3 pts. per Attribute, or a total of 9 PP. If he applies the Device modifier, it's treated as if it applied to a 9 PP power, and reduces it by 2, to 7 PP. But Hero Lab applies it separately to each, reducing the cost by 3, to 6 PP. It gets worse if there are other modifiers included. If we add the Requires Activation modifier (-1 PP), that should make the total cost of this Power 6 PP, but Hero Lab lists it as 3 PP. |
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