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Bidmaron
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Old July 25th, 2017, 08:10 PM
Daplunk unless you are getting that on beta I don't see how it could be the priority. Web view without live updates could be done I suppose but I doubt folks will like web view without live updates any more than the current client. It is a massive undertaking though because they would have to duplicate all the u/I coding inherent in the client code base they are using. But maybe whatever database engine they are using has their own web interface?
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Greebo
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Old July 25th, 2017, 10:23 PM
Quote:
Originally Posted by kbs666 View Post
Individual reveal is another of the features, like character journals, that while it doesn't directly add anything to the world building features of RW it would greatly enhance the usability of RW.

I'd like to see individual reveal, character journals and custom calendars given the highest priority after the CM goes live. The precise order is up the LWD but IMO these three should be the big three features to add.
+1 Absolutely my take on it.


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daplunk
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Old July 25th, 2017, 10:28 PM
Quote:
Originally Posted by Bidmaron View Post
Daplunk unless you are getting that on beta I don't see how it could be the priority.
It's just assumptions based on my understanding of where they are trying to take the tool. It will be such a significant shift to put it on the web and how they do that will drive design decisions post web view. From a programming and planning perspective it would be more logical to focus on web view and then put features over the top than it would be to release features and try to get it to work with the web platform after the fact.

Given they are also working on a web platform with Hero Lab I think it's safe to assume they have given the move to web support quite a bit of thought.

An important part of this equation is revenue. If they fix the player version to a stage where the majority of us use it then the increase in potential user base would be quite significant.

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Last edited by daplunk; July 25th, 2017 at 10:32 PM.
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Greebo
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Old July 26th, 2017, 12:35 AM
Quote:
Originally Posted by daplunk View Post
An important part of this equation is revenue. If they fix the player version to a stage where the majority of us use it then the increase in potential user base would be quite significant.
Right. But, at least in my humble opinion, fixing the player version would include adding individual reveal, character journals and custom calendars. At least for my players the plattform (e.g. client based vs. web view) is not the reason for not using RW, it is the potential benefit for playing.

And in our group we are all at least a bit sceptical of completely web-dependend services. So, the web view has no spot on our wishlists.


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Last edited by Greebo; July 26th, 2017 at 12:36 AM. Reason: clarification
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daplunk
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Old July 26th, 2017, 12:45 AM
Oh I agree completely. I just think that since we know they have plans to move in a web direction it would be logical for them to focus on that as the priority and then build the functionality on top of it.

I could be wrong, personally I would love more functionality. Read-only web-view would be awesome but I really have no want to use a browser to run my games.

I'm just putting my logical hat on and trying to think how they would be planning things.

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kbs666
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Old July 26th, 2017, 01:09 AM
I've done thick client to thin client migration several times. Depending on the code base it can range from writing an entirely new program to a fairly simple undertaking.

Since we know RW is written in C# and .NET migration should be a lot easier than LWD is making it. I'm guessing that something, one of the third party controls?, is desktop specific. Which would be a real problem. Although I guess one problem could be the local storage issue. Cloud based programs generally cannot access local storage so a web view would only be able to hit the cloud version of a realm and that might have issues for people who choose not to subscribe to the cloud service.

However I'll be honest, most people won't use the web view. Desktops and even laptops are still far more powerful than portable devices. Why would you deal with the limitations imposed by a web app when you could use the thick client? If LWD is prioritizing the web viewer over character journals, individual reveal and custom calendars they are making a serious mistake in what their user base's wants and needs.

LWD has spent quite a long time rolling out the CM. Which has meant that new "user facing" features have been few and far between for a while LWD would be well served to consider that their existing, and long suffering, user base cares relatively little for CM or web view but does want and need features like journals, individual reveal and calendars and has been waiting a very long time for some of them. Once CM is out is probably time to spent a while putting out at least some customer features.

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Vargr
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Old July 26th, 2017, 03:50 AM
Quote:
Originally Posted by kbs666 View Post
I'd like to see individual reveal, character journals and custom calendars given the highest priority after the CM goes live. The precise order is up the LWD but IMO these three should be the big three features to add.
I absolutely agree. It would make RW unbelievable strong.

Quote:
Originally Posted by Greebo View Post
And in our group we are all at least a bit sceptical of completely web-dependend services. So, the web view has no spot on our wishlists.
Personally, I have nothing to use a completely web-depended solution for. But then again, as Rob has strongly said at one time: LWD has not said that a web solution would mean that the PC-based program would disappear. So I am hoping (and believing so far) that the PC-based program will remain. If we do also get a web-based solution and thus cater to those folks that want that - all the better :-)

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Last edited by Vargr; July 26th, 2017 at 03:56 AM.
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Merion
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Old July 27th, 2017, 02:07 AM
Well, as I see it, the web view would come in very handy for the players as they could then leaf through information at the table. My players at least are not using laptops at the game table and wouldn't even if I bought them the player version. But they are happily browsing the SRD on their phones and would love the ability to check places and NPCs in a wiki-style web view.

For me as a GM, I wil stick to the standalone client, but for players a simple read-only web view would be a great start.

Oh, and individual reveal would be fine too. Not a top priority for me, though.
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kbs666
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Old July 27th, 2017, 02:27 AM
Anyone that feels that their players would view their realm if available as a website is already able to do so.

Export revealed content to XML Convert to HTML using EightBitz's powershell script. Post to a website.

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Merion
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Old July 27th, 2017, 11:59 PM
Quote:
Originally Posted by kbs666 View Post
Anyone that feels that their players would view their realm if available as a website is already able to do so.

Export revealed content to XML Convert to HTML using EightBitz's powershell script. Post to a website.
You are correct, of course. But there is a huge difference between having to set up a website, export everything, upload it and repeat that process after avery change and having all that work automatically in the background.
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