Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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It's the best compromise we could come up with, since it's also possible to double-click on the ellipsis and directly enter Edit mode within the annotation. |
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#11 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Quote:
Also, I seriously question whether the documentation actually gets read by most users. If so, would video tutorials be better? Or something else? What do you guys recommend that would be the most use to the largest number of users? |
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#12 |
Senior Member
Join Date: Aug 2012
Posts: 432
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Regarding documentation:
I'm envisioning the difference between Profantasy's User Guides and the Tome of Ultimate Mapping for Campaign Cartographer. There should be something akin to a quick start guide: here are some basic concepts (topics, snippets, containers, relationships, etc), here's a basic idea on how to use the storyboard, here's what the almanacs are for. Pretty broad stuff, with just enough detail to let a user get things done ("click the + on the relationships section, select a relationship type, add any notes, click ok."). And then there should be the full-blown "here's how to do everything" document, which provides the same information (redundancy is your friend), but also gives the whole nitty-gritty on every possible trick (when to use a simple relationship or an arbitrary relationship, why identifiers matter, etc). I've already admitted that I'm pretty terrible at reading documentation, but that's not entirely true: I skim documentation to see what it covers, and then only refer to it when I reach a "how do I do this..." moment. As long as the solution is actually in the documentation. As for getting users involved in helping with documentation, I think it's a fantastic idea, but complicated by the risk inherent in "you get what you pay for". I'd suggest asking for volunteers, cherry-picking the applicants (don't make it a free-for-all, treat it more like a Beta team application), and asking them to write a sample piece, using the existing guides as a style template, with a deadline. I'd be very surprised if it was wasted effort. |
#13 |
Junior Member
Join Date: Aug 2013
Location: North York, Ontario, Canada
Posts: 10
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Quote:
As for getting help with the documentation, it'll take some work getting it organized (otherwise you could end up getting deluged with 100 different takes on one subject and little else), but I think it would be worth it. Just as long as they follow the image-heavy format (I'm very visual). |
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#14 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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****LONG POST AHEAD***
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As to best course / best practice see below.... Quote:
Even to this day I still utilize AutoCAD the "old way" through key stroke short cuts I learned all the way back in ACad 2.1. Point is will most use the exhaustive full blown documentation... probably not. Just like word or excel there are HUNDREDS of features that are almost never used. Macros, VBA, just to name a few. Chemlak's approach is just as I see it....
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Obviously if this were driven thru the community, it would be volunteer. However, I disagree with the "write a sample piece and deadlines". One, it isn't a job application (though it "could be" more on that in a bit) and disagree with the deadline... LWD has already proven what a slippery slope that can be... don't get me wrong.. I am a stickler for DEADLINES.. but as it is also volunteer and we all have "day jobs" that would be a constraint as well. Now I am not saying the reverse either, that would leave things never getting done.... But remember, there WILL BE addendums and additions will always occur as this software evolves. It's no different than writing procedures. As the environment changes, so will the framework that defines the course of action. A nomenclature would be prudent to add to the book defining what was updated and when. And I agree with the "you get what you pay for" but only to a point. Remember, you aren't "paying".... unless of course we define some other form of currency? Differing moniker for log on, accolades in news letter, credits in market place, donno, there are possibilities here. As to the Beta Team approach, I "kinda agree" with this detailing. I would propose the following.... On another forum I am a contributing writer. We, as the community, define the topic, then any can write a submittal, posting it in the forum. the community makes comment or if applicable "canon" corrections, and then the moderator and the editor's gleen the topic material for final publication. With this approach, the community does the rough draft read / correcting, and then the editor takes the "finalized" version to print. So in a sense, it would go something like this:
The real trick here is multi fold.
Pie in the Sky part- This application could also apply to video tutorials as well A list of TBD for each publication could serve as the "ToDo" list... (for now we can simply look at what is published) Additionally, as the TBD of the collective books start to fill in, the work load will slow to only addendums and updates. Just my 2cp |
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#15 |
Senior Member
Join Date: Apr 2014
Location: California
Posts: 295
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@ Dark Lord Galen, I like the Forum Idea.
However, it might be nice for those that aren't into a more technical style of writing, to have a sub-forum where they could ask for documentation on a topic. People so inclined to write the documentation could peruse the list and then pick a topic they feel confident in writing on. Tips and Tricks, which I consider to be shorter articles mostly, might also be deserving of a separate forum from lengthier documentation. |
#16 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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@Viking2054: I like that. I sometimes look for ideas for tackling complex Excel problems and found several sites where folks can post their question and then anyone can respond and the best answer gets upvoted to the top. This approach is really helpful as the other responses may suit my needs better so I like reading through the "noise". Volunteer moderators keep each thread on topic.
Another program that I often try to do things out-of-the-norm is Campaign Cartographer. Typically what I want to do isn't covered in their documentation. But a Google search often strikes gold. Having very precise, focused subject lines would make this more viable. |
#17 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,516
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If you want Q&A, the RPG StackExchange might be a good option. Game Aids questions are on-topic there, and it's not overwhelmed by ads like some Q&A sites are.
I'm not a regular on there so I don't know how elitist the higher-up regulars are (always a worry with sites like this; Wikipedia anyone?) but it looks OK. |
#18 |
Senior Member
Join Date: Apr 2014
Location: California
Posts: 295
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I was thinking it would be best to keep it here so LWD could easily monitor it and correct any misleading, incorrect or out of date information. Just set up a separate forum with sub-forums for the guides. Maybe see if a simple voting system could be implemented with it something like the Like/dislike (thumbs up/down) from those social sites.
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#19 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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If it goes someplace else, we dilute the already small community. This is the best place if it can be nurtured and fed.
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#20 |
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