Junior Member
Join Date: Jun 2019
Location: Palermo, Italy
Posts: 15
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Quote:
Just in case anybody else wanted to create a script that is similar to mine, here's how it works now: Code:
~ If we're not shown, just get out now doneif (tagis[Helper.ShowSpec] = 0) if (field[xTotalLev].value >= 11) then foreach pick in hero from BaseWep where "wCritMin.?" perform eachpick.assign[Helper.CritExpan] nexteach endif Similarly, the following script increases the weapon multiplier at level 16: Code:
~ If we're not shown, just get out now doneif (tagis[Helper.ShowSpec] = 0) if (field[xTotalLev].value >= 16) then foreach pick in hero from BaseWep where "wCritMult.?" perform eachpick.assign[Broadcast.CritMult] nexteach endif |
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#11 |
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