Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
Is one Minor and one Major? the Outsider (Minor) is the only one I see usually. Once I select the Science Fiction Companion, i also see Outsider (Major). Working on - |
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#421 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Racial edges are missing separator for the Edges tab. They end up showing under a Professional header.
Here's what I've added in my own files: Code:
<thing id="edgSRSepRacial" name="– Racial Edges –" compset="Edge" isshowonly="yes"> <tag group="EdgeType" tag="Racial"/> <tag group="Helper" tag="ModHeEdge" name="ModHeEdge" abbrev="ModHeEdge"/> <tag group="Helper" tag="ModLeEdge" name="ModLeEdge" abbrev="ModLeEdge"/> <tag group="Helper" tag="ModNoEdge" name="ModNoEdge" abbrev="ModNoEdge"/> <tag group="Helper" tag="ModSeEdge" name="ModSeEdge" abbrev="ModSeEdge"/> <tag group="Helper" tag="ModVeEdge" name="ModVeEdge" abbrev="ModVeEdge"/> </thing> Working on - |
#422 |
Member
Join Date: Mar 2013
Posts: 34
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Official Companions break whenever Setting Rules (multiple languages etc) are selected. Issues such as no gear, no weapons, no Edges occur. As soon as Setting Rules are removed everything returns to normal.
The problem does not appear to happen when using Third Party user files. |
#423 |
Senior Member
Join Date: Jun 2014
Posts: 169
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All - It was the Sundered Skies data files that were causing the duplicate Outsider to appear even when those weren't selected. The copy of those files have several bugs that need to be fixed.
Zarlor - Thanks for the help offer. I'm usually out in Metairie once or twice a week. I'll kepe your help offer in mind if I can't debug the Sundered Skies data files in the next couple of weeks. TCArknight - It wasn't a one major and one minor Outsider. |
#424 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
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GIT, could you be more specific? Which Companion file is being affected? I can select all of the official companion books and multiple languages and everything seems to work fine.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#425 |
Member
Join Date: Mar 2013
Posts: 34
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CapedCrusader - that makes no sense. All the official companions are being affected whenever any of the official Setting Rules options are selected. This is happening to me on my Mac and to my friend on his PC so it has nothing to do with the type of computer being used.
As soon as any of the options are selected ALL armory, gear, and powers are missing. I was mistaken about Edges. Last edited by The GIT!; June 9th, 2019 at 10:40 AM. |
#426 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,094
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Quote:
Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
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#427 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
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Can you send me a portfolio file?
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#428 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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The Hand Weapons tab in the editor is missing the Special Traits tag chooser (like on the Ranged Weapons tab) for adding Weapon tags to a handheld/natural weapon.
Working on - |
#429 |
Member
Join Date: Mar 2013
Posts: 34
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#430 |
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