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Kungen
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Join Date: Jun 2019
Posts: 1

Old June 19th, 2019, 11:23 AM
Hey there, I am currently working on a custom "necromancer" type class and am trying to insert it into Hero Lab. The issue I'm up against is trying to add a class spell list. It uses a spellbook, as a wizard. However, class spells are limited to all spells (both divine and arcane) that are of the necromancy school. Seems like the selector in Hero lab doesn't allow you to make class spells school only based and I don't know the eval script to make this happen. I'll link the two threads I looked at and couldn't quite make sense of http://forums.wolflair.com/showthread.php?t=46056

http://forums.wolflair.com/showthread.php?t=49728

I'm trying to do something similar to what is describe in these forums except it should be part of the class, not a feat.

Thank you!
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Mathias
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Join Date: May 2005
Posts: 13,207

Old June 24th, 2019, 11:23 AM
Is this for an existing game? If so, which? The authoring kit is used to create game systems from scratch, and in that case, you'd be the one with control over how your game functions, and could make this change yourself.


I can move this post into the right system's forum once I know which forum to move it into.
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