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andy_m_young at yahoo.com
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Old September 8th, 2001, 10:51 AM
Hello,

I've stumbled across what looks to be a weird intermittant bug in the
Space Marines: Imperial Fist roster. It happens rarely; I've tried to
characterize it, but *can't* get it to happen on demand... anyways:

While building up Tactical Squads, and placing them in Rhinos AB will
incorrectly generate a validation error, stating that the squad is
too large to fit into the selected transport vehicle. I've seen this
reported with squads of 4 marines + sarge, and squads of 9 marines +
sarge. Initially, I noted the problems with the 10 man squads -- once
the problem occurs with a squad, decreasing the squad size has no
effect on the validation error.

The error seems to occur more often on large groups of Tactical
Squads -- for example, the first three 10 man squads added with
rhinos work fine, the fourth and subsequent suffer the bug. I have
noticed the bug happen on the first squad created, though less
frequently.

I tried to reproduce the defect in other Space Marine rosters, but
haven't been able to.


Hope this helps...

Andy


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stevenjcox at cableinet.c
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Old September 8th, 2001, 11:33 AM
I had the same thing with the Ultramarine roster. Only happened once though.

Steve
-----Original Message-----
From: Andy Young [mailto:andy_m_young@yahoo.com]
Sent: 08 September 2001 17:46
To: armybuilder@yahoogroups.com
Subject: [AB] Mysterious Rhino Capacity Problem?


Hello,

I've stumbled across what looks to be a weird intermittant bug in the
Space Marines: Imperial Fist roster. It happens rarely; I've tried to
characterize it, but *can't* get it to happen on demand... anyways:

While building up Tactical Squads, and placing them in Rhinos AB will
incorrectly generate a validation error, stating that the squad is
too large to fit into the selected transport vehicle. I've seen this
reported with squads of 4 marines + sarge, and squads of 9 marines +
sarge. Initially, I noted the problems with the 10 man squads -- once
the problem occurs with a squad, decreasing the squad size has no
effect on the validation error.

The error seems to occur more often on large groups of Tactical
Squads -- for example, the first three 10 man squads added with
rhinos work fine, the fourth and subsequent suffer the bug. I have
noticed the bug happen on the first squad created, though less
frequently.

I tried to reproduce the defect in other Space Marine rosters, but
haven't been able to.


Hope this helps...

Andy


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