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MUrry
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Join Date: Nov 2014
Posts: 8

Old January 29th, 2016, 06:54 PM
Is there a simple way for us to add things to the system so our characters are more usable? I understand what I've purchased, was just hoping for a quick easy way of adding and editing
MUrry is offline   #11 Reply With Quote
MNBlockHead
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Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old January 29th, 2016, 07:09 PM
Quote:
Originally Posted by Dervish View Post
Herolab MNBlockhead not Realmworks. herolab has a Journal function
Ugh. Knocks head on wall. Sorry, I've only just started following HL threads and forget I was reading a HL and not a RW thread. I tend to read these late at night.

Sorry about that.

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
MNBlockHead is offline   #12 Reply With Quote
Colen
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Old January 29th, 2016, 07:42 PM
Quote:
Originally Posted by MUrry View Post
Is there a simple way for us to add things to the system so our characters are more usable? I understand what I've purchased, was just hoping for a quick easy way of adding and editing
Check out the editor under the Tools menu - if you go to the Help, you'll see a number of tutorials we've included about entering your own content.
Colen is offline   #13 Reply With Quote
Dervish
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Join Date: May 2013
Location: Grand Forks ND
Posts: 129

Old January 31st, 2016, 11:55 PM
is there a way to modify the experience table to increase the amount needed per level and to increase the level cap to 36

I would also like the ability to disable attunement
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Aaron
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Join Date: Oct 2011
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Old February 2nd, 2016, 08:04 AM
You can manipulate the Xp needed to level by adding a mechanic to the hero, I believe. You'll have to fill in an array with the total XP for each level.

I don't think you can do anything to allow a single class to add more than 20 levels, but you could have a combination of classes with levels totalling 36.

For the attunement, check another thread asking about that and see my answer there.

Last edited by Aaron; February 2nd, 2016 at 08:08 AM.
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Dervish
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Join Date: May 2013
Location: Grand Forks ND
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Old February 2nd, 2016, 11:58 AM
No i can't do anything about the single class about 20 because the array is locked for the next update would it be plausible for the user to determine the size of the array
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Aaron
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Old February 2nd, 2016, 12:11 PM
What do you mean by "the array is locked"?
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Dervish
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Join Date: May 2013
Location: Grand Forks ND
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Old February 2nd, 2016, 12:39 PM
meaning i can edit my user file in Notepad++ extending the array out to level 36 and when i load or test the AltXPPath i get an error : Error initializing array row "21" is beyond the maximum array size for field mechXP. I would like to be able to edit mechXP
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Aaron
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Old February 2nd, 2016, 01:18 PM
Ah, I know we expanded that array for pathfinder last year to 100 rows, but we must have split off 5e before that happened. It took WotC long enough between the release of the system and the OGL just now it's hard to remember what may have changed.

I'll bump the number of rows up for you. Should be in the next release.
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TheMaskedFerret
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Join Date: Apr 2011
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Old February 6th, 2016, 01:00 PM
Any thoughts on including the Greyhawk Reborn Living Campaign option (or telling me how I can do so)?
TheMaskedFerret is offline   #20 Reply With Quote
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