Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
|
What class is the class special attached too? I was looking at the script and I am not sure what #resmax[resWepPrMx] += 1 #resmax[resWepScMx] += 1 modify.
|
#1 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
|
I'm thinking this has something to do with intelligent weapons, IDK. It's a class special and it doesn't seem to modify anything on the hero.
|
#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
It's for the PU optional rule where your weapons level up and get better as you level. resWepPrMx is the resource which stores the number of primary selections you have made.
|
#3 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
|
PU is that is the unchanged datasets?
|
#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
PU is Pathfinder Unchained, yes.
|
#5 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
|
Cool, thanks, I'll check it out and dig into it a bit. Thank you again.
|
#6 |
|
|