Junior Member
Join Date: Apr 2009
Posts: 10
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Hello,
I have created a golem with: Dexterity 13 (+1 AC bonus) Natural Armor +10* Large creature (-1 AC penalty) Problem: Natural Armor and Dex AC bonus do not stack!? Increasing Dex Ability points does not result in any increase in AC as long as Natural Armor bonus is bootstrapped. Removing Natural Armor from the Bootstrapps list normalises the effect of increased DEX-bonus on Total AC. AC penalty due to the size (Large) of the golem stacks with the Natural Armor +10 and gives the monster a total of +9 extra AC points. * made a Natural Armor +10 "thing" in the Armor Tag (mNatArm10) and Bootstrapped it to the monster race and it gives the character +10 in AC. How do I proceed to get this right? Malevicus |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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Instead of bootstrapping something, try adding an Eval Script to add the natural armor bonus. Like so:
hero.child[ArmorClass].field[tACNatural].value = hero.child[ArmorClass].field[tACNatural].value + 10 |
#2 |
Junior Member
Join Date: Apr 2009
Posts: 10
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Worked fine !
Many Thanks ! |
#3 |
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