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faust42
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Join Date: Jan 2011
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Old January 22nd, 2011, 10:44 AM
When choosing a breath weapon for an Eidolon, you cannot choose what type it is going to be (fire, cold, etc.) if it is a cone. If it is a line, there is a sliver for the drop down box that you can click, then you press the down arrow key to select your type.
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File Type: png Eidolon Breath Weapon - Line.png (226.8 KB, 6 views)
faust42 is offline   #51 Reply With Quote
ShadowChemosh
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Old January 22nd, 2011, 11:12 AM
Quote:
Originally Posted by KilroySummoner View Post
Bug: The conferred spell adjustment 'Resistance' (level 0 cantrip) does not stack with a Cloak of Resistance +1
Not actually a bug. Resistance gives a +1 Resistance Bonus to saves and a Clock of Resistance gives a Resistance Bonus to saves also. Same typed bonuses do not stack in Pathfinder.

Hero Lab Resources:
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Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
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JimGroves
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Old January 22nd, 2011, 12:59 PM
Bucklers can be made of darkwood and enchanted. We have precedent from James Jacobs, in Pathfinder #37, page 21.

Yeah, you can fix it with the editor, but you shouldn't have to, as it's not a houserule.


EDIT: I concede that this can be easily fixed with the editor (I just did it). However if you're e-mailing .por files back and forth with your players, now you have to share user files too, and it gets to be a drag when this isn't a houserule.

Last edited by JimGroves; January 22nd, 2011 at 01:13 PM. Reason: see above comment
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KilroySummoner
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Old January 22nd, 2011, 02:15 PM
The summoner ability 'Maker's Call' should track as a spell-like ability on the Spells tab
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ShadowChemosh
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Old January 22nd, 2011, 07:37 PM
Quote:
Originally Posted by JimmyOlsen View Post
Bucklers can be made of darkwood and enchanted. We have precedent from James Jacobs, in Pathfinder #37, page 21.

Yeah, you can fix it with the editor, but you shouldn't have to, as it's not a houserule.
Wolf Lair has to go exactly by the wording in the books. They can't make any interpretations at all. I hate to say using a module even from Paizo really does not prove anything. Last year in AP#30 it was shown on a NPC that Vital Strike and Spring Attack where to be used together. Even going so far as to have that tactic listed in the Combat section of the NPC. This was later shown to be invalid with the latest Errata.

Also from the words of James Jacobs nothing he says is official. If it is not in the Errata or FAQ from Jason or Sean than its just an opinion of that person.

Quote:
Originally Posted by JimmyOlsen View Post
EDIT: I concede that this can be easily fixed with the editor (I just did it). However if you're e-mailing .por files back and forth with your players, now you have to share user files too, and it gets to be a drag when this isn't a houserule.
As can be seen its very easy to fix. Though as you have also seen each player has to have this .user file. To make this easier you can create Import Files that make installing those .user files easier. Basically a import file is a file that has a number of .user files combined into a single file that will auto-import itself correctly into HL. You can check it out by going to Tools->Launch HLExport...

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #55 Reply With Quote
JimGroves
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Old January 22nd, 2011, 07:56 PM
Disregard. Unnecessary sarcasm, however heartfelt

Last edited by JimGroves; January 22nd, 2011 at 08:15 PM.
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Unseelie
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Old January 24th, 2011, 11:28 PM
Version: 4.20
Craft: Armor is listed twice. Once with the ID: skCrafArm and a second time with the ID: skCrafArmr.

No additional sources are enabled.
Unseelie is offline   #57 Reply With Quote
Nikmal
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Old January 25th, 2011, 01:20 AM
On the conditions page, Kneeling is listed as a +2 ranged, and -2 Melee attacks. When it should read. Kneeling +2 ranged and -2 melee AC. not a bonus and negative to attacks but in defense AGAINST those attacks.
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ShadowChemosh
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Old January 25th, 2011, 08:25 AM
Quote:
Originally Posted by Nikmal View Post
On the conditions page, Kneeling is listed as a +2 ranged, and -2 Melee attacks. When it should read. Kneeling +2 ranged and -2 melee AC. not a bonus and negative to attacks but in defense AGAINST those attacks.
Actually nope. Its a bit confusing but you have to remember their is no such thing as a AC vs Range and AC vs Melee. Their is however a To Hit value for those. So you activate that condition when YOU are attacking a kneeling target and that way the math works out the same its just opposite from how you normally do it is all.

Anyways that is how it is scripted by Mathias to work so its actually a WAD (works as designed).

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #59 Reply With Quote
CapeCodRPGER
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Join Date: Nov 2010
Posts: 84

Old January 25th, 2011, 04:59 PM
I think I found a bug. I was putting a cleric into Herolab. Herolab said he was not proficent with his large steel shield. Pathfinder core book says cleric proficent with all but tower shields.
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