Senior Member
Join Date: May 2013
Posts: 1,458
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I've looked for answers to these questions, and can't find anything clear and straightforward. Again, please understand that I'm a novice, and I'm asking questions that I hope are simple ones to the more knowledgeable folk. If they're not quick-and-easy answers, then I'd still appreciate a nudge in the right direction.
1. Can you lock a chooser table when locking for character advancement? Here's the table: Code:
<portal id="stDescript" style="chsNormal" width="150"> <chooser_table component="Descriptor" choosetemplate="LargeItem"> <chosen><![CDATA[ if (@ispick = 0) then @text = "{text clrwarning}Select Descriptor" else @text = field[name].text endif ]]></chosen> <titlebar><![CDATA[ @text = "Choose a descriptor." ]]></titlebar> </chooser_table> </portal> Code:
<mouseinfo><![CDATA[ if (hero.tagis[mode.creation] = 0) then @text = "Attributes must be modified via the Advances tab once the character is locked for play." elseif (autonomous = 0) then @text = "This trait has been improved via the Advances tab and cannot be modified further from here." else @text = "Allocate points to this attribute by clicking on the arrows to increase/decrease the number of points assigned." endif ]]></mouseinfo> I have a tracker that, when it shows up on the TacCon or In-Play tabs, I want it to start with the maximum value instead of 0. There's a reset button that sets it to the maximum value, but I can't get it to start there. This is the same type of tracker as Power Points from the skeleton system. I copied and pasted the code, and just renamed things. |
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