Junior Member
Join Date: Jul 2010
Posts: 24
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Hi all,
I have five newbe questions, please bear with me... 1. Adding attack (+self) make me choose which save to use. But no matter what, the DC is 10+rank. How do I add attack option that will enable "to hit" and then toughness save of 15+rank ? 2. Can the rules validation be made to "accept" a certain power and not show the error validation again for that specific power ? 3. Adding the "rapid attack" option to super-speed doesn’t make the power an attacking power and thus cannot be improved (it says it gets the auto-fire extra, but what level of auto-fire ? what if I want to improve it ?) 4. One can take speed/quickness powers and super-speed power (that gives speed and quickness too) than add "stacking" option and thus gain a speed/quickness power that pass the PL. the validation rules doesn’t alert against such option. The same goes for super-strength and duper-strength gained by density. 5. Is there an option to show only one score at the main page if someone takes the enhance trait power to improve a save (innate, permanent or whatever option there is to make it permanent) ? thanks for the help |
#1 |
Senior Member
Join Date: Aug 2009
Posts: 127
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#2 |
Junior Member
Join Date: Jul 2010
Posts: 24
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Quote:
I get answers 1-3. thanks. as for question 4. is there a place where I can read what powers are PLed and what powers are not ? as a newbe, I understood that all powers are capped at PL. the last question, well, I mentioned that I made the power innate and permanent. it is basically the same as adding to the main save trait (there is role play reason for it being a power). I noticed that if you enhance ability as innate and permanet, the ability (STR, DEX, CON...) has only one value. I just wondered why is it not the same with enhancing the saves. thanks again |
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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For Innate and Permanent, I usually just add them to my abilities and make note that the ability scores do come from elsewhere. The idea behind Innate is that the power really is "all natural" and therefore cannot be turned off or modified on the fly, even more so with Permanent, so it being a power really does just come down to a descriptor. |
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#4 |
Junior Member
Join Date: Jul 2010
Posts: 24
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thanks again for the quick replies. |
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#5 |
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