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4 DVDs Free +s&p Join Now http://us.click.yahoo.com/pt6YBB/NXi....GAA/IMSolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 5 messages in this issue. Topics in this digest: 1. Re: Skaven ratling gun From: "tneva82" <tneva82@yahoo.com> 2. Read-only Files From: ImhotepTheArchitect <imhotepthearchitect@yahoo.com> 3. reqd and -min From: Mike Wood <balzemonn@yahoo.com> 4. Adjusting stat values From: VanMan4311@aol.com 5. Re: Adjusting stat values From: Colen 'Skrillboy' McAlister <demandred@skrill.org> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Wed, 14 Aug 2002 06:22:01 -0000 From: "tneva82" <tneva82@yahoo.com> Subject: Re: Skaven ratling gun > There are no stats for the ratling gun in the AB files? Make unit which can take ratling guns, choose weapon team and from weapon team subselection choose either warpfire thrower or ratling gun. Atleast my version of datafiles(downloaded somewhere in spring so several month old) had them there. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Wed, 14 Aug 2002 13:50:04 -0700 (PDT) From: ImhotepTheArchitect <imhotepthearchitect@yahoo.com> Subject: Read-only Files After spending some time tracking down an elusive bug in the Warhammer 40k files, we discovered an interesting ummmm feature. Files in the data directory that are marked read-only are not replaced when a datafile is imported, nor are files deleted that aren't replaced by the update if they are marked RO. While this is a usefull method of protecting user's augmentation files, is the non-replacement by design? abexport will copy the read only bit, and set the imported file as such. The importer should either set all the read-only bits to 0 or overwrite the replaced files, or at the least, warn the user that the file wasn't replaced. Leaving non-replaced files that are marke read-only alone is a benefit though, as it eliminates the need for people to back up all their augmentations before an import. Maybe mention should be made of this is the documentation. Cheers, -- Graham H. Tracey - aka ImhotepTheArchitect I'd rather have a full bottle in front of me than a full frontal labotomy. 40k3 AB Group: groups.yahoo.com/group/ab-40k3 40k3 AB Files: groups.yahoo.com/group/ab-files/ --------------------------------- Do You Yahoo!? HotJobs, a Yahoo! service - Search Thousands of New Jobs [Non-text portions of this message have been removed] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Wed, 14 Aug 2002 15:23:55 -0700 (PDT) From: Mike Wood <balzemonn@yahoo.com> Subject: reqd and -min I need a way of setting a unit's requirements to 1/1000 points, but only in armies of 2000 points or greater. So, a 2000pt army could have 2 of these units, but a 1900pt army couldn't have any. I tried "reqd:1u@1000-min2000" but that only allows one unit per 1000pts over 2000. I tried "reqd:1u-min2000" along with "reqd:1u@1000" but that didn't work either. Suggestions? ===== Ba'alzemon d%#n typos! balzemonn@yahoo.com __________________________________________________ Do You Yahoo!? HotJobs - Search Thousands of New Jobs http://www.hotjobs.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Wed, 14 Aug 2002 21:55:49 EDT From: VanMan4311@aol.com Subject: Adjusting stat values I want to have an option adjust the stat values of its grandparent. Is there any way to do this within the program? Thanks, Brad VanMiddlesworth [Non-text portions of this message have been removed] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Wed, 14 Aug 2002 21:00:49 -0700 From: Colen 'Skrillboy' McAlister <demandred@skrill.org> Subject: Re: Adjusting stat values At 09:55 PM 8/14/2002 -0400, you wrote: >I want to have an option adjust the stat values of its grandparent. Is there >any way to do this within the program? There is, but it involves craziness. I assume that by its grandparent you mean: Unit A (needs stat adjusted) | | Unit B | | Unit C (with option) You could do it by having Unit C assign unit B a type which activated an option which changed the stat value of unit A, or that gave unit A a type which activated an option which changed it's own stat value. It's a bit of a guddle, as you can no doubt see. Or I could be misinterpreting you (i.e. you want to make Unit C change the stat of unit B), in which case just use the prnt: attribute. -- Colen McAlister, demandred@skrill.org http://www.incompetence-central.co.uk | http://www.skrill.org/ "It's time to toss the dice" __________________________________________________ ______________________ __________________________________________________ ______________________ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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