Senior Member
Join Date: Sep 2009
Posts: 173
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So I have been working through the Robot Armors and I had a question. With the robot's load out is there a way to setup something like a drop downlist that allows the player to choose a few weapon system options. The NG Mobile Gun is an example of this, since it has a few weapons options for the various mounts.
Salcor |
#231 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
It may be a matter of different versions of the Armor depending on the loadout. We could at least start that way and later simplify if needed. Working on - |
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#232 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Working on - |
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#233 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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For the Psi-Sword though, right now that's the only way it can be displayed/selected. I'll hav eto see what I can figure out for this. I've requested additional checkboxes/custom naming for activation items in the Requests thread, but may have to just see if can script a livename change for now. I'll see what I can do. Working on - |
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#234 |
Junior Member
Join Date: Dec 2017
Location: Earth
Posts: 21
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Just sent an updated file with the following information.
Updated file with the following information: Power Armor - Tomorrow Legion Players Guide Power Armor - Coalition Field Manual Special Weapons to enable those suits of Power Armor A few updates to Cybernetic items which may still not be correct, as they aren't adding correctly. |
#235 |
Senior Member
Join Date: Sep 2009
Posts: 173
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Glad to see we are starting to steamroll some stuff here. I just sent in an update with the following information.
Robot Armor - Tomorrow Legion Player's Guide Robot Armor - Coalition Field Manual Vehicles - Tomorrow Legion Player's Guide Vehicles - Coalition Field Manual Vehicle - Savage Foes of North America Special Weapons for the Robot Armor Salcor |
#236 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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I will get these incorporated ASAP. TC Working on - |
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#237 |
Junior Member
Join Date: Feb 2012
Posts: 11
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I just found the the ranged weapons and CCW built in options from Sci-Fi companion work just fine if you include them in the character options.
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#238 |
Member
Join Date: Sep 2011
Posts: 78
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I'm adding powers into the data set by copying them manually out of a the custom user file I made for Savage Rifts a few months ago...should this power data be put in rifts.dat, or is there a better place for it?
GB |
#239 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
Also, how do you want to be listed in the authors/collaborators information? Thanks! TC Working on - |
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#240 |
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