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Eretas
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Join Date: Sep 2010
Posts: 147

Old April 18th, 2013, 07:46 AM
Yes Sir!
Eretas is offline   #121 Reply With Quote
Eretas
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Join Date: Sep 2010
Posts: 147

Old April 18th, 2013, 08:01 AM
Quote:
Originally Posted by Mathias View Post
Remember to look carefully among all those archetypes for things that affect your party or the enemies. For example, UM pg. 28 - the Air/Sky/Wind variant channeling gives a bonus to certain skills, and to certain saves under certain circumstances. Or the Triple Time masterpiece on pg. 25, which improves the target's speed.

Seriously, Can I assume that if the archetype is in the database, the mods are already did.
Ex.: UM page 25, Animal friends give +4 to a particular kind of animal. After verification, it is already programmed. I will assume that id the archteype is not available, i will list it. If not, they were fully programmed.

Édit: I understand now that if they are not in the conferred ability, then they are not integrated...

Last edited by Eretas; April 18th, 2013 at 08:06 AM.
Eretas is offline   #122 Reply With Quote
Mathias
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Old April 18th, 2013, 08:03 AM
Any bonuses that apply only to yourself are probably already implemented.

What you're looking for are bonuses or penalties that apply to your party, or to your enemies.

So, Animal Friends doesn't need an adjustment, because it only applies to yourself.
Mathias is offline   #123 Reply With Quote
Eretas
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Old April 18th, 2013, 11:53 AM
We have quite some works to do... If you planned to program some one, send me a PM so I can update the TODO list.

SOURCE Type Name Programmed BY
  1. UM Minor Spellblights Caster Blank YES - Eretas
  2. UM Minor Spellblights Caster Croak YES - Eretas
  3. UM Minor Spellblights Confounded Casting YES - Eretas
  4. UM Minor Spellblights Disassociation YES - Eretas
  5. UM Minor Spellblights Ebon Eyes YES - Eretas
  6. UM Minor Spellblights Eldritch Ague YES - Eretas
  7. UM Minor Spellblights Hemoculysis YES - Eretas
  8. UM Minor Spellblights Lassitude YES - Eretas
  9. UM Minor Spellblights Ritualistic Obsession YES - Eretas
  10. UM Minor Spellblights Spell Addiction YES - Eretas
  11. UM Major Spellblights Eldritch Cataracts YES - Eretas
  12. UM Major Spellblights Nameless Dread yes Can be improved
  13. UM Major Spellblights Negated yes Can be improved
  14. UM Major Spellblights Obsessive Fixation YES - Eretas
  15. UM Major Spellblights Phase Blight YES - Eretas
  16. UM Major Spellblights Spell Burn No Risner
  17. UM Major Spellblights Spell Sap No Risner
  18. UM Major Spellblights Transference Block no Risner
  19. UM Major Spellblights Vertigo no Risner
  20. UM Bard Masterpieces The Requiem of the Fallen Priest-King no
  21. UM Bard Masterpieces Toccata and Fugue of the Danse Macabre (Keyboard, Wind) no
  22. UM Bard Masterpieces Triple Time (Percussion, String, Wind) no
  23. UM Bard archetype Demagogue - Incite viloence no
  24. UM Variant Channeling Air/Sky/Wind - Harm no
  25. UM Variant Channeling Air/Sky/Wind - Heal no
  26. UM Variant Channeling Art/Music - Harm no
  27. UM Variant Channeling Art/Music - Heal no
  28. UM Variant Channeling Battle/Wrath - Harm no
  29. UM Variant Channeling Battle/Wrath - Heal no
  30. UM Variant Channeling Beauty/Love/Lust - Harm no
  31. UM Variant Channeling Beauty/Love/Lust - Heal no
  32. UM Variant Channeling Bravery/Valor - Harm no
  33. UM Variant Channeling Bravery/Valor - Heal no
  34. UM Variant Channeling Cities - Harm no
  35. UM Variant Channeling Cities - Heal no
  36. UM Variant Channeling Contracts/Oaths - Harm no
  37. UM Variant Channeling Contracts/Oaths - Heal no
  38. UM Variant Channeling Darkness - Harm no
  39. UM Variant Channeling Darkness - Heal no
  40. UM Variant Channeling Death - Harm no
  41. UM Variant Channeling Death - Heal no
  42. UM Variant Channeling Destruction - Harm no
  43. UM Variant Channeling Destruction - Heal no
  44. UM Variant Channeling Dreams - Harm no
  45. UM Variant Channeling Dreams - Heal no
  46. UM Variant Channeling Earth - Harm no
  47. UM Variant Channeling Earth - Heal no
  48. UM Variant Channeling Envy - Harm no
  49. UM Variant Channeling Envy - Heal no
  50. UM Variant Channeling Forge - Harm no
  51. UM Variant Channeling Forge - Heal no
  52. UM Variant Channeling Freedom - Harm no
  53. UM Variant Channeling Freedom - Heal no
  54. UM Variant Channeling Hunting - Harm no
  55. UM Variant Channeling Hunting - Heal no
  56. UM Variant Channeling Justice/Law - Harm no
  57. UM Variant Channeling Justice/Law - Heal no
  58. UM Variant Channeling Knowledge - Harm no
  59. UM Variant Channeling Knowledge - Heal no
  60. UM Variant Channeling Luck - Harm no
  61. UM Variant Channeling Luck - Heal no
  62. UM Variant Channeling Madness - Harm no
  63. UM Variant Channeling Madness - Heal no
  64. UM Variant Channeling Magic - Harm no
  65. UM Variant Channeling Magic - Heal no
  66. UM Variant Channeling Monsters - Harm no
  67. UM Variant Channeling Monsters - Heal no
  68. UM Variant Channeling Nature - Harm no
  69. UM Variant Channeling Nature - Heal no
  70. UM Variant Channeling Nightmares - Harm no
  71. UM Variant Channeling Nightmares - Heal no
  72. UM Variant Channeling Ocean/Sea/Water - Harm no
  73. UM Variant Channeling Ocean/Sea/Water - Heal no
  74. UM Variant Channeling Pain - Harm no
  75. UM Variant Channeling Pain - Heal no
  76. UM Variant Channeling Poison - Harm no
  77. UM Variant Channeling Poison - Heal no
  78. UM Variant Channeling Protection - Harm no
  79. UM Variant Channeling Protection - Heal no
  80. UM Variant Channeling Revenge/Vengeance - Harm no
  81. UM Variant Channeling Revenge/Vengeance - Heal no
  82. UM Variant Channeling Rulership - Harm no
  83. UM Variant Channeling Rulership - Heal no
  84. UM Variant Channeling Secrets - Harm no
  85. UM Variant Channeling Secrets - Heal no
  86. UM Variant Channeling Self-Perfection - Harm no
  87. UM Variant Channeling Self-Perfection - Heal no
  88. UM Variant Channeling Slavery/Tyranny - Harm no
  89. UM Variant Channeling Slavery/Tyranny - Heal no
  90. UM Variant Channeling Strategy - Harm no
  91. UM Variant Channeling Strategy - Heal no
  92. UM Variant Channeling Strength - Harm no
  93. UM Variant Channeling Strength - Heal no
  94. UM Variant Channeling Sun - Harm no
  95. UM Variant Channeling Sun - Heal no
  96. UM Variant Channeling Trickery - Harm no
  97. UM Variant Channeling Trickery - Heal no
  98. UM Variant Channeling Weapons - Harm no
  99. UM Variant Channeling Weapons - Heal no
  100. UM Variant Channeling Weather - Harm no
  101. UM Variant Channeling Weather - Heal no
  102. UM Inquisition Illuminating touch no
  103. UM Inquisition Aura of Enlightenment no
  104. UM Inquisition Judicious Force no
  105. UM Inquisition Chains of Justice no
  106. UM Oaths - Paladin Aura of Purity YES - Eretas
  107. UM Oaths - Paladin Cleansing Flame YES - Eretas
  108. UM Oaths - Paladin Aura of Life YES - Eretas
  109. UM Oaths - Paladin Loyal Oath YES - Eretas
  110. UM Feat Dragonbane Aura YES - Eretas

Last edited by Eretas; April 18th, 2013 at 08:00 PM. Reason: Inquisition and Oaths added
Eretas is offline   #124 Reply With Quote
Eretas
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Join Date: Sep 2010
Posts: 147

Old April 18th, 2013, 07:57 PM
Attached are the number 106 to 110 adjustment

UM Oaths - Paladin Aura of Purity no
UM Oaths - Paladin Cleansing Flame no
UM Oaths - Paladin Aura of Life no
UM Oaths - Paladin Loyal Oath no
UM Feat Dragonbane Aura
Attached Files
File Type: email oaths Aura of life.user (1.0 KB, 4 views)
File Type: email oaths Cleansing Flame.user (1,002 Bytes, 5 views)
File Type: email oaths loyal oaths.user (1.1 KB, 4 views)
File Type: email oaths Aura of purity.user (1,016 Bytes, 4 views)
File Type: email Feat Dragonbane Aura.user (1.3 KB, 4 views)
Eretas is offline   #125 Reply With Quote
Mathias
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Posts: 13,213

Old April 19th, 2013, 07:26 AM
Eretas, more than one adjustment per file, please.
Mathias is offline   #126 Reply With Quote
Eretas
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Old April 19th, 2013, 07:56 AM
What do you prefer, ex: alway 5 adjustments, All the oaths together, All the spellblight together, etc. I will do what is best for you.
Eretas is offline   #127 Reply With Quote
Mathias
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Posts: 13,213

Old April 19th, 2013, 08:25 AM
Grouping them by type sounds good - I apologize, but it's a hassle to deal with that many files - keep track of what I have and haven't seen.
Mathias is offline   #128 Reply With Quote
Eretas
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Old April 20th, 2013, 07:56 AM
SpellBlights: Elbon Eye is now corrected. (Both line were on the same line, i just added a return.

For now, i will work on the Variant Channeling option as soon as someone send me a working model as request on the "Variant Channeling" thread.
I will all group them in the same files...

I am sorry if I am not that good with programming,
Attached Files
File Type: email Spellblight Elbon eye.user (1.5 KB, 3 views)
Eretas is offline   #129 Reply With Quote
Eretas
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Join Date: Sep 2010
Posts: 147

Old May 7th, 2013, 08:39 AM
I have done some of the variant chanelling so far, but I am looking for help on that verification.

~ If the hero is not loyal get out now
doneif (?????.value <> loyal)

-

Édit: Sorry. wrong place to post...

Last edited by Eretas; May 7th, 2013 at 08:41 AM. Reason: Wrong tread. You can erease that one
Eretas is offline   #130 Reply With Quote
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