Senior Member
Join Date: Sep 2010
Posts: 147
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Yes Sir!
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#121 |
Senior Member
Join Date: Sep 2010
Posts: 147
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Quote:
Seriously, Can I assume that if the archetype is in the database, the mods are already did. Ex.: UM page 25, Animal friends give +4 to a particular kind of animal. After verification, it is already programmed. I will assume that id the archteype is not available, i will list it. If not, they were fully programmed. Édit: I understand now that if they are not in the conferred ability, then they are not integrated... Last edited by Eretas; April 18th, 2013 at 08:06 AM. |
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#122 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Any bonuses that apply only to yourself are probably already implemented.
What you're looking for are bonuses or penalties that apply to your party, or to your enemies. So, Animal Friends doesn't need an adjustment, because it only applies to yourself. |
#123 |
Senior Member
Join Date: Sep 2010
Posts: 147
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We have quite some works to do... If you planned to program some one, send me a PM so I can update the TODO list.
SOURCE Type Name Programmed BY
Last edited by Eretas; April 18th, 2013 at 08:00 PM. Reason: Inquisition and Oaths added |
#124 |
Senior Member
Join Date: Sep 2010
Posts: 147
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Attached are the number 106 to 110 adjustment
UM Oaths - Paladin Aura of Purity no UM Oaths - Paladin Cleansing Flame no UM Oaths - Paladin Aura of Life no UM Oaths - Paladin Loyal Oath no UM Feat Dragonbane Aura |
#125 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Eretas, more than one adjustment per file, please.
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#126 |
Senior Member
Join Date: Sep 2010
Posts: 147
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What do you prefer, ex: alway 5 adjustments, All the oaths together, All the spellblight together, etc. I will do what is best for you.
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#127 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Grouping them by type sounds good - I apologize, but it's a hassle to deal with that many files - keep track of what I have and haven't seen.
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#128 |
Senior Member
Join Date: Sep 2010
Posts: 147
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SpellBlights: Elbon Eye is now corrected. (Both line were on the same line, i just added a return.
For now, i will work on the Variant Channeling option as soon as someone send me a working model as request on the "Variant Channeling" thread. I will all group them in the same files... I am sorry if I am not that good with programming, |
#129 |
Senior Member
Join Date: Sep 2010
Posts: 147
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I have done some of the variant chanelling so far, but I am looking for help on that verification.
~ If the hero is not loyal get out now doneif (?????.value <> loyal) - Édit: Sorry. wrong place to post... Last edited by Eretas; May 7th, 2013 at 08:41 AM. Reason: Wrong tread. You can erease that one |
#130 |
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