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lowlight
Junior Member
 
Join Date: May 2010
Posts: 5

Old August 9th, 2010, 04:32 AM
Perhaps I missed this in the authoring tutorial (if so, please feel free to point out where it is in the FAQ so that I can look it up), but how do I go about creating enemy wildcards and creatures with custom wound levels? As it is now with the current version of HeroLab, either I can only have a creature with one wound level or three (like player wildcards).

Is there some special syntax I should use in bootstrap options when creating a creature type in the authoring kit that will allow me to have a custom number of wounds, or is there something else completely different that I should do? Right now, all I can do if I want a creature with say, 2 wounds, is that I have to create a creature with the wildcard option enabled, and then manually add a wound while also stacking the creature's stats to compensate for the -1 modifier; it's pretty convoluted. Any help on this would be great.
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