Junior Member
Join Date: Dec 2013
Posts: 23
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As I said, I can see the uses. I'm not using it that way, but I can see how handy it would be. Sometimes the boxed text is hard to read. Or there's some obscure rule/item that doesn't come up often that's detailed... six pages back from when it crops up. Or the stats on the npcs you need Right Now are spread across five pages, or at the back of the scenario. Or you realize you've been using the wrong stat block because the party's 3-4 and you're using the 6-7 statblock which was right next to the one you need. Or you're hunting down the DC of a skill check, trap, or other hazard.
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#11 |
Senior Member
Join Date: Aug 2013
Location: Alabama
Posts: 254
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It would be great if you tend to run the same scenario more than once. It would also be good if you're asked to run a scenario without much warning. I think it would really shine on sanctioned modules, where the effort to prep before hand can really cut down on the time it takes to run the adventure.
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#12 |
Senior Member
Join Date: Oct 2015
Location: Mississauga, ON, Canada
Posts: 103
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Quote:
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#13 |
Junior Member
Join Date: Nov 2012
Posts: 18
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Quote:
What would be cool if it is going to share the files from realm works then with other PFS players so that they can share that for their own use Last edited by Pilgrim; May 4th, 2016 at 02:01 PM. |
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#14 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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It certainly wasn't a quick task and it will take some time to enter them completely and clean up the formatting. I find however that it speeds the game up by giving me links to all the necessary rules from where ever they are referenced or if a query comes up in game about an obscure rule I can open up the mechanics section and a quick search pulls it up.
The entirety of the books is not required but there are certainly parts I considered vital. The spells from the MM for example. |
#15 |
Junior Member
Join Date: Dec 2013
Posts: 23
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Quote:
Well, usually run 5 hours. SOmetimes less, sometimes more. It depends on the scenario, the group, and just how long the party gets hung up on something. For example in Fathless and Forgotten my PFS lodge got completely hung up on one room for an hour. As players we knew what was going on. But we kept botching our will saves A couple people got seriously beaten up and the barbarian used almost all her Rage in one room. GM was laughing so hard. Then again, so were we. |
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#16 |
Senior Member
Join Date: Aug 2010
Location: Calgary, Alberta
Posts: 385
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Nice article. I couldn't argue with much in it at all.
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#17 |
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