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Kairos
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Volunteer Data File Author
 
Join Date: Feb 2009
Posts: 173

Old February 28th, 2015, 07:54 PM
Most of the basics are in place. Next step is to implement gadgets and advancements, and detail out powers. Might actually skin this one, too. :P

MEGS wip screenshot

Authoring Kit Rule Sets (now with functioning links!):

Qin: The Warring States

Doctor Who: Adventures in Time and Space

MEGS/BoH/DC Heroes (work in progress)
Kairos is offline   #11 Reply With Quote
Azseron
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Join Date: Aug 2008
Location: Illinois
Posts: 7

Old September 23rd, 2015, 09:52 AM
Those screen shots look quite promising, I know this thread is six months old, but has there been any further development on this?
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Azseron
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Join Date: Aug 2008
Location: Illinois
Posts: 7

Old May 7th, 2017, 05:36 PM
I know I'm resurrecting the dead but has any more work been done on this project?
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Kairos
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Volunteer Data File Author
 
Join Date: Feb 2009
Posts: 173

Old October 7th, 2017, 05:51 AM
I really need to dust this off, but I've got a bit done on this project (see attached). Left to do:

- Lots of data entry
- Gadgets are in good shape, but need to review
- Output
- Advancement
Attached Images
File Type: jpg megs.jpg (290.7 KB, 25 views)
File Type: jpg megs2.jpg (151.6 KB, 17 views)

Authoring Kit Rule Sets (now with functioning links!):

Qin: The Warring States

Doctor Who: Adventures in Time and Space

MEGS/BoH/DC Heroes (work in progress)

Last edited by Kairos; October 7th, 2017 at 05:53 AM.
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TaylorBland
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Join Date: Apr 2014
Location: Abilene, TX
Posts: 104

Old November 13th, 2017, 05:08 PM
just a quick question. i noticed this was last month and so i was wondering if there was any update or even a file we could view? this looks really good and it would come in handy. thanks.
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Kairos
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Volunteer Data File Author
 
Join Date: Feb 2009
Posts: 173

Old March 28th, 2018, 05:29 PM
Sorry, guys. Been awhile. Add this link to your sources in Hero Lab to check out the rule set.

Authoring Kit Rule Sets (now with functioning links!):

Qin: The Warring States

Doctor Who: Adventures in Time and Space

MEGS/BoH/DC Heroes (work in progress)
Kairos is offline   #16 Reply With Quote
OverlordofFoxes
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Join Date: Mar 2014
Location: Wisconsin
Posts: 4

Old April 23rd, 2018, 10:47 AM
Interesting creation and setup on the rules. Based on the issue that resulted in the Vista version. I’m going to take a gander and assume the descriptions will be generic. What’s the plan on the limitations and advantages for the powers like invisibility doubling the cost?
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Kairos
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Volunteer Data File Author
 
Join Date: Feb 2009
Posts: 173

Old April 25th, 2018, 05:24 PM
Quote:
Originally Posted by OverlordofFoxes View Post
Interesting creation and setup on the rules. Based on the issue that resulted in the Vista version. I’m going to take a gander and assume the descriptions will be generic. What’s the plan on the limitations and advantages for the powers like invisibility doubling the cost?
I'd handle that with an eval script on the Invisibility thing (haven't gotten that deep yet, but eventually) that checks for the presence of the appropriate Bonus(es) and changes the BaseCost tag. Tags on powers look something like this:

Code:
	<tag group="PowerType" tag="Physical"/>
	<tag group="Range" tag="Self"/>
	<tag group="Type" tag="Auto"/>
	<tag group="BaseCost" tag="45"/>
	
	<!-- Factor Cost -->
	<tag group="FactorCost" tag="4"/>

Authoring Kit Rule Sets (now with functioning links!):

Qin: The Warring States

Doctor Who: Adventures in Time and Space

MEGS/BoH/DC Heroes (work in progress)
Kairos is offline   #18 Reply With Quote
OverlordofFoxes
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Join Date: Mar 2014
Location: Wisconsin
Posts: 4

Old April 25th, 2018, 06:19 PM
Its interesting how the MEGs system is setup and I can see how you would handle change. I've been working on my own power file. I've just got to update the limitations.
OverlordofFoxes is offline   #19 Reply With Quote
OverlordofFoxes
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Join Date: Mar 2014
Location: Wisconsin
Posts: 4

Old April 25th, 2018, 06:44 PM
Quote:
Originally Posted by Kairos View Post
I'd handle that with an eval script on the Invisibility thing (haven't gotten that deep yet, but eventually) that checks for the presence of the appropriate Bonus(es) and changes the BaseCost tag. Tags on powers look something like this:

Code:
	<tag group="PowerType" tag="Physical"/>
	<tag group="Range" tag="Self"/>
	<tag group="Type" tag="Auto"/>
	<tag group="BaseCost" tag="45"/>
	
	<!-- Factor Cost -->
	<tag group="FactorCost" tag="4"/>
I figured as much that it would need the variables for each one, but for the limitations if put under a different file would it require just calling that specific power?
OverlordofFoxes is offline   #20 Reply With Quote
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