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gilvagor
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Join Date: Dec 2005
Location: Thunder Bay, ON, Canada
Posts: 158

Old May 14th, 2012, 05:10 PM
I realize that the Necromunda files are deader than a door nail but I was going to update the files for our store league but I can't edit the files as it gives Link - No Link index specified on link errors and won't open the default data file so I can't really do anything to the file. Any suggestions on how to get the file to open so I can add to it?.
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Yobtar
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Join Date: Mar 2009
Posts: 243

Old May 14th, 2012, 05:44 PM
try an older version of AB
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Mathias
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Join Date: May 2005
Posts: 13,207

Old May 14th, 2012, 05:49 PM
Editing the files in the editor does not require you to be able to compile it in the main program - you can tweak things in the editor until you've gotten these errors ironed out, then compile it.

As an alternative, open one of your other game systems, and in the Developer menu, turn off "Enable Data File Debugging". After doing that, you should be able to compile the Necromunda files, since it will no longer be enforcing a strict functionality check.
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gilvagor
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Join Date: Dec 2005
Location: Thunder Bay, ON, Canada
Posts: 158

Old May 14th, 2012, 06:07 PM
Tried the Enable Date File Debugging both on and off and still won't let me open the core file.

As for trying an older version I'll have to see which version my laptop is running.
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Russell
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Join Date: Mar 2005
Location: Australia
Posts: 254

Old February 23rd, 2013, 10:36 PM
I've been off the radar for a few years but I'm about to refresh the Necromunda files.

Expect an updated file in a couple of weeks.
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Treadheadz
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Join Date: Mar 2013
Posts: 1

Old March 14th, 2013, 01:46 PM
@Russel: That is great of you, thanks!

My gaming group has just discussed starting a Necromunda campaign - Will you include the gangs from "Ash Wastes"?
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