Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I'm not thinking in terms of OGL or CUP. I'm thinking in terms of IP law. Paizo has a trademark on Golarion and certain other IP. They have to defend their trademarks against infringement or they can lose the rights to those trademarks. Allowing wide distribution of their IP without license even if free might be seen by a judge as sufficient to mean they have failed to protect their trademark.
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#11 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
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Quote:
ShadowChemosh may be over-stating the breadth, but the Community Use Policy (CUP) is pretty generous. WotC and Paizo have different business models. The D&D business model is to sell the core rulebooks ... they left the 3.x era adventures to third parties because their analysis said it would not be profitable for them to do the adventures (except for a minimal number). Everything they did publish was to drive sales of the PHB in the end. The more restrictive licenses on 4E and 5E are intended to prevent people from re-publishing enough of the rules that would discourage the sales of the core books. In contrast, Paizo's staple product is the Adventure Paths. The rules are there to provide the framework for running the adventures. Paizo sells the rulebooks and expands the game, but that is primarily to support ongoing sales and the APs. They are more open with the availability of the rules because they feel that increases the sames of their adventures. The OGL, as a specific license, grants certain usage according to its wording. Being more specific, it supersedes general IP law in some areas, but relies on that law framework for the points not addressed in the OGL itself. Content not declared as "Open" in the OGL falls under the broader IP laws. Paizo's CUP is also a more specific license. It allows the use of certain things that the OGL would not (by itself) under limited circumstances. It pre-dates RW, and may be subject to revision to address the circumstances of RW, so it may be dangerous to rely on it for RW. |
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#12 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
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As I mentioned in my previous post, RW may cause Paizo to revise the CUP because of its potential as a publishing medium; at the same time, though, the PathfinderWiki is also a publishing medium, and they seem perfectly fine with it. Certainly, the elements of the Adventure Paths and modules are far more sensitive for Paizo than the rules are. Plots, characters, names. artwork, and such are the core of their products and are more necessary for them to protect. |
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#13 |
Senior Member
Join Date: Aug 2012
Posts: 432
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#14 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 691
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We also plan on hosting select free community content, in addition to content for purchase in the future. |
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#15 |
Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 182
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In the case of 4e, highly unlikely. The rather permissive OGL was gutted for the 4e GSL, which is little more than a list of terms you are allowed to mention without making Wizards cross. There is virtually nothing in official 4e that we'd be permitted to transcribe into RW :\
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#16 |
Senior Member
Join Date: Apr 2008
Posts: 345
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Deleted
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#17 |
Senior Member
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 378
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I don't want to derail this thread, but quick side question: does this mean all community created content for the content market HAS to be free? I would absolutely pay a small amount for a nice, user created NPC or location. |
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#18 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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I would think the answer to hosting free content will depend on what cloud storage option you are paying for. This may also be an opportunity for someone to start a site to host (and even sell) RW content.
I have a feeling LWD doesn't want to host EVERYTHING because they are probably liable should they host something that infringes. Vetting and ensuring IP compliance would be a lot of work. |
#19 |
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