Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Data Files > Warhammer Fantasy 8th Ed.

Notices

Reply
 
Thread Tools Display Modes
Tiibor
Junior Member
 
Join Date: Sep 2011
Posts: 8

Old September 2nd, 2011, 08:08 PM
Any idea when the new ogre rules will be released?
Tiibor is offline   #11 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old September 3rd, 2011, 12:36 AM
Yeah, I know exactly when they will be released...

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #12 Reply With Quote
Tiibor
Junior Member
 
Join Date: Sep 2011
Posts: 8

Old September 3rd, 2011, 07:08 PM
My appologies, stumbled into that without reading have now read more of the forum and promise to never ask that question again

Sorry

Last edited by Tiibor; September 4th, 2011 at 12:11 AM.
Tiibor is offline   #13 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old October 1st, 2011, 07:56 AM
Bugs being worked on at moment:

Maneaters 'Been There, Done That'
Mournfang Cavalry having Magic Banners available to more than one unit.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #14 Reply With Quote
LittleCizur
Junior Member
 
Join Date: Apr 2009
Posts: 12

Old October 1st, 2011, 08:15 AM
Mournfang Cavalry:
Heavy Armor upgrade gives no bonus to armor.
Great Weapon upgrade does not modify model strength
Great weapon increases point cost by 8 for two models (should be 16)

Bruiser:
No enchanted shield magic item available

Ogre Kingdoms
Tomb Kings

Last edited by LittleCizur; October 1st, 2011 at 08:24 AM.
LittleCizur is offline   #15 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old October 1st, 2011, 08:25 AM
You know, those errors are so bad that I missed them, it's comical.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #16 Reply With Quote
Hajenius
Junior Member
 
Join Date: Oct 2011
Posts: 1

Old October 1st, 2011, 03:05 PM
In the new OK-file, when selecting Heavy Armour for the Mournfang Cavalry, the armour save for the normal Mournfang Cavalry does not change; i.e. it remains 4+. The armour save for the Mournfang Cavalry Crusher does change correctly.
The Iron Fist work correctly.
Hajenius is offline   #17 Reply With Quote
keerplunk
Junior Member
 
Join Date: Oct 2011
Posts: 2

Old October 1st, 2011, 05:42 PM
Iron Fist is no longer classified as a weapon Tyrant gets error message when trying to equip Iron fist and Magic sword.

Blood Cleaver is no longer included in new Ogre Kingdoms book but shows an an option in AB

Great Skull is no longer included in the new Ogre Kingdoms book but shows an an option in AB

Bull Gut is no longer included in the new Ogre Kingdoms book but shows as an option in AB
keerplunk is offline   #18 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old October 2nd, 2011, 07:42 AM
Sorted.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #19 Reply With Quote
Mercules
Junior Member
 
Join Date: Oct 2011
Posts: 1

Old October 2nd, 2011, 08:38 AM
Bruiser options: Great Weapon is listed at 8 points, book states 11 points

Firebelly Special: Firebelly are NOT Immune to Poison but it is listed as a special rule for them when mousing over or printing.
Mercules is offline   #20 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 06:55 PM.


Powered by vBulletin® - Copyright ©2000 - 2017, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.