Member
Join Date: Mar 2007
Posts: 53
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#41 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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I made a fighter dwarf. 6th level. I added a composite str long bow. I am NOT specialized or focused on the weapon at all. My str is 15 so I get a +2 and the str on the bow is a +2 as well. My dex is a 13 so I get a +1 with it. This is masterwork as well.
So I should be getting +1 for dex to hit, +2 for Str to hit and +1 for masterwork to hit as well as +6 bab (basic attack bonus) for a total of +10 to hit right? Right now I am getting a +8 to hit. I have to say I am heavily encumbered and my armor check penalty is -11. The armor is a custom armor so... it should not be causing the problems. because if I take it off and drop it to the ground it does not fix the problem |
#42 |
Junior Member
Join Date: Oct 2010
Posts: 26
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#43 |
Junior Member
Join Date: Nov 2010
Posts: 13
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Haste in the spell adjustments is not calculating movement properly it seems to just add 30’ to the movement when it should be 30’ to a maximum of double your movement then modified by armour or encumbrance. My human fighter with full plate and haste has a movement of 50’ and i believe its supposed to be 40’. Same effect with small races with 20’ base movement.
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#44 |
Junior Member
Join Date: Nov 2010
Posts: 13
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Furious Focus feat doesn’t modify my first power attack modifier correctly, it still gives me the penalty for power attack.
Would also be nice if there was an in play button for the Vital Strike Feat that would modify your weapon damage. |
#45 |
Member
Join Date: Aug 2010
Posts: 37
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#46 |
Junior Member
Join Date: Sep 2010
Posts: 24
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Our interpretation was that the ability is not acquired at all until 6th level, from which point it functions at druid level +2 for appropriate totem animal forms, but at druid level -2 for all other animal forms. This would make the Animal Shaman archetypes consistent with the various Terrain Druid archetypes, except for the bonus to totem animal forms. |
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#47 |
Senior Member
Join Date: Aug 2009
Posts: 479
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Animal Shamans Cannot WildShape at Level 2!! At Level 2 Totem Transformation which allows them to gain an aspect of their totem while still staying in their normal form. In Fact Animal Shams get Wild Shape the same level as a Druid, Level 4, It just has a different effect at Level 6 as discribed in the APG. Where are you reading that they get wild shape at Level 2? and and all other uses are delayed to level 6? It does not say that anywhere in the description or the FAQ. Archetypes abilities don't replace regular class abilities unless otherwise noted, and the Wild Shape ability in Animal Shamans does not say it replaces Druids getting Wild Shape at Level 4, just that it changes to -2 Level for all other then totem animal and +2 Level for totem animal . Edit: I retain the right to be wrong in everything I said above Last edited by Dragnmoon; November 2nd, 2010 at 03:25 PM. |
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#48 |
Member
Join Date: Sep 2010
Location: Germany
Posts: 36
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I set a checkmark for the "Show FEAT/Ability Descriptions" in the Configure Hero-Box.
When I print the normal CharacterSheet, those descriptions get cut. The last few lines are missing. Is this intentional?! Would be great to get the whole description, especially for players who want to have it all on their sheet. |
#49 |
Member
Join Date: Sep 2010
Location: South Central PA
Posts: 61
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Dragonmoon, I had the same issues, but a check of the Paizo forums, in which some "official" type folks chimed in, indicated that the Wild Shape ability functioned at +2 level equivalent for the totem animal and -2 level equivalent for everything else. This would mean that a 2nd level druid functions as a 4th level druid for purposes of wild shape for his animal totem (and as a 0 level for everything else) and a 4th level druid functions at 6th level for his totem form and 2nd level for everything else, and a 6th level druid functions at 8th level for his totem form and at 4th level for everything else. This is where folks are coming up with the totem shape at second level and all other shapes at 6th level.
George Member: Amorphous Blob Games |
#50 |
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