Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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The secondary spells are the ones that are recieved from either domains or school specializations.
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#121 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Ah, I see. Essentially bonus spells from domains and from specializing as a wizard. Gotcha, I have not done this. Is there a race that gets bonus secondary spells like this?
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#122 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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Several. I am currently working on the Angel, Planetar, which gets to choose from a couple domains for it's racial spellcasting.
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#123 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Hmm, I had thought that choosing cleric as a spellcasting class covered that, but in truth, I haven't yet made a monster with the cleric spellcasting ability. I did not know it wouldn't do the domains, live and learn.
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#124 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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While creating the Power Attack adjustment for my game, I came across something that was baffling me for a while until I figured out it is being applied to all double weapons. Double weapons can be used two-handed, getting 1.5 times the strength damage, when not using the weapon as a double weapon (i.e., using each end). Using a double weapon as a two-handed weapon and NOT as a double weapon is not applying the 1.5 strength bonus to damage, only the normal strength bonus.
PHB, page 113: "The character can also choose to use a double weapon two-handed, attacking with only one end of it..." |
#125 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Nevermind this post, I'm a dunce.
Last edited by Kendall-DM; June 16th, 2011 at 06:52 PM. |
#126 |
Senior Member
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Join Date: Mar 2007
Posts: 1,245
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A final, less than hopeful bump.
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#127 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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I have made a custom scroll, one of the spells on it is a custom spell, otherwise just normal spells from the d20 SRD. Before I report it as a possible error, I'd like to see if the community has seen this already. After I have created the scroll, the following pops up: "Live state of gizmo 'CustScroll' is being tested before live state of parent pick 'sCustomScr' is resolved". There are 5 different spell on the scroll, including the custom one of course. Any ideas, or is it a bug?
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#128 |
Senior Member
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Join Date: Feb 2009
Location: Virginia
Posts: 364
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Quote:
While the weight of contents isn't being carried forward (good thing) there also isn't any check that I can see going on to make sure regular sacks/bags/backpacks or their magical equivalents aren't being overloaded by pack-rat players. Am I wrong in thinking that's wouldn't be a hard thing to have the software check? A 'disallow more items being added to the container' script once the maximum capacity of the item is reached. No? Nigel Fogg, aka The Wayfarer |
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#129 |
Senior Member
Join Date: Jul 2010
Posts: 3,144
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Lawful,
Would it make sense to make a class of the same name as the race then bootstrap it to the race? It doesn't seem like adding secondary abilities to a race is possible (and it certainly isn't easy if it is). It wouldn't be pretty but it might work. |
#130 |
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