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Buy Ink Cartridges or Refill Kits for Your HP, Epson, Canon or Lexmark Printer at Myinks.com. Free s/h on orders $50 or more to the US & Canada. http://www.c1tracking.com/l.asp?cid=5511 http://us.click.yahoo.com/l.m7sD/LId...sNAA/IMSolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com ------------------------------------------------------------------------ There are 9 messages in this issue. Topics in this digest: 1. Re: Data File Questions... From: Death Lynx <deathlynx@yahoo.com> 2. Re: Runtime modifying of Composition Groups... From: "Mr. Green" <mach_5@rocketmail.com> 3. Re: Runtime modifying of Composition Groups... From: "Alessandro Di Pinto" <alexdipinto@tiscalinet.it> 4. Re: Runtime modifying of Composition Groups... From: "Mr. Green" <mach_5@rocketmail.com> 5. Re: Definition Files From: Will Jones <kamero82@yahoo.com> 6. Re: Definition Files From: "Mr. Green" <mach_5@rocketmail.com> 7. Re: Definition Files From: Jan-Philipp Trommershäuser <Illuminati01_@hotmail.com> 8. Re: Definition Files From: "Mr. Green" <mach_5@rocketmail.com> 9. Re: Data File Questions... From: Rob Bowes <rob@wolflair.com> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Tue, 12 Aug 2003 07:54:22 -0700 (PDT) From: Death Lynx <deathlynx@yahoo.com> Subject: Re: Data File Questions... --- Colen McAlister <colen@wolflair.com> wrote: > At 06:37 PM 8/5/2003 -0700, you wrote: > > Uh... ok, that's really weird. I'm not sure why > that's happening... is > there anything strange in the datadef file that > would prevent more than one > of a single item being taken? Anyone else have any > ideas? > Finally found the problem...It was in the display box for # available...apparently I somehow hit "0" as the value for it...*shrug*...well, I now have most of the files for the game system writen up...any advice as to how to package it? Most are in self extracting compressed files but I don't have anything which can do that (at least to the best of my admitadely limited Win XP knowledge)...Also where do I send it afterwards? Thanks for helping me with those bugs... ===== __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Tue, 12 Aug 2003 08:37:39 -0700 (PDT) From: "Mr. Green" <mach_5@rocketmail.com> Subject: Re: Runtime modifying of Composition Groups... You could just use Composition Rule Sets, like I did for my CSM file for Iron Warriors, which you can download at the 40k maintainer's site here: http://ab40k3.pids.net/modules.php?o...download&cid=5 Basically, you create a xbrk statements for the race for each scenario where there are at least two fast attack choices that will reduce the FA by 2 and increase the HS by one, and the user can select or deselect it in the Roster | Composition Rule Set menu. The same thing could be done for the Wordbearers. You need to make sure you add the -mode tag on the end so that each xbrk only applies to the scenario you intend it to, such as this attribute which can be selected in the Standard Mission scenario: xbrk:"+1 Heavy Slot"="HQ@1-2,Elit@0-3,Trp@2-6,Fast@0-1,Hvy@0-4,Othr@?"-mode=default Mark --- alex_di_pinto <alexdipinto@tiscalinet.it> wrote: > Hi, i'm making some datafile for Warhammer 40K Codex Chaos and i found > some problems... > > 1) How can i change only 1 composition group leaving the others > intact? > > Ex. For Iron Warriors, I want an option to give me +1 Heavy support, > -2 Fast attack, leaving other composition groups as they are. > > 2) It is possible to iclude some sort of condition? > > Ex. As above, I want +1 H.S., -2 F.A. but only if there are at least 2 > F.A. > > I need this also for Word Bearers, where i have to put 3 options > > - Swap 1 Elite for Troop > - Swap 1 Fast Attack for Troop > - Swap 1 Heavy Support for Troop > > So I need some sort of script that let me change these without > modifying the others comp. groups. > > Any ideas? even other solutions for these are welcome... ===== WF6 Army Builder File Manager Direwolf FAQ Council - Army Builder Liaison - Warhammer Club - Vancouver, BC http://www.WCP-Vancouver.com __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Tue, 12 Aug 2003 19:28:18 +0200 From: "Alessandro Di Pinto" <alexdipinto@tiscalinet.it> Subject: Re: Runtime modifying of Composition Groups... Yes, but i need to specify all other composition groups, not only those i want to change... For Word bearers it doesn't work! Because i have 3 options per scenario (swap elite for troop, swap f.attack for troop, swap h.support for troop) and if i choose the first i have compo groups like this 1-2 HQ, 0-2 elite, 2-7 troops, 0-3 f.attack, 0-3 h.support, if i choose the second i have compos like this 1-2 HQ, 0-3 elite, 2-7 troops, 0-2 f.attack, 0-3 h.support, but if i choose both two? I should have 1-2 HQ, 0-2 elite, 2-8 troops, 0-2 f.attack, 0-3 h.support but it doesn't work this way! I need a way to perform a relative change, like +1 Troop, -1 Fast Attack; +1 Troop, -1 H.Support and so on... ----- Original Message ----- From: "Mr. Green" <mach_5@rocketmail.com> To: ab@support.wolflair.com Sent: Tuesday, August 12, 2003 5:37 PM Subject: Re: [AB] Runtime modifying of Composition Groups... > You could just use Composition Rule Sets, like I did for my CSM file for > Iron Warriors, which you can download at the 40k maintainer's site here: > > http://ab40k3.pids.net/modules.php?o...file=index&req =viewdownload&cid=5 > > Basically, you create a xbrk statements for the race for each scenario > where there are at least two fast attack choices that will reduce the FA > by 2 and increase the HS by one, and the user can select or deselect it in > the Roster | Composition Rule Set menu. The same thing could be done for > the Wordbearers. You need to make sure you add the -mode tag on the end > so that each xbrk only applies to the scenario you intend it to, such as > this attribute which can be selected in the Standard Mission scenario: > > xbrk:"+1 Heavy > Slot"="HQ@1-2,Elit@0-3,Trp@2-6,Fast@0-1,Hvy@0-4,Othr@?"-mode=default > > Mark > __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Tue, 12 Aug 2003 10:46:43 -0700 (PDT) From: "Mr. Green" <mach_5@rocketmail.com> Subject: Re: Runtime modifying of Composition Groups... I think the only other way to do it is using the acmp attribute in an option. You could assign options to core units that lower the actual troop unit count by one so that AB thinks there are fewer units than there are, like "acmp:Trp-1u". So if you had 8 troop units and two of them had this option checked, AB would count only 6 troop units. You would still need some kind of check to make sure you don't take the option more times than you are allowed (ie, more times than you have unused elite/fast/heavy choices) and I can't really think of an easy way to do that off the top of my head. There is no way that I know of to dynamically change composition groups at runtime the way you are proposing to. Mark --- Alessandro Di Pinto <alexdipinto@tiscalinet.it> wrote: > Yes, but i need to specify all other composition groups, not only those > i > want to change... > For Word bearers it doesn't work! Because i have 3 options per scenario > (swap elite for troop, swap f.attack for troop, swap h.support for > troop) > and if i choose the first i have compo groups like this 1-2 HQ, 0-2 > elite, > 2-7 troops, 0-3 f.attack, 0-3 h.support, if i choose the second i have > compos like this 1-2 HQ, 0-3 elite, 2-7 troops, 0-2 f.attack, 0-3 > h.support, > but if i choose both two? I should have 1-2 HQ, 0-2 elite, 2-8 troops, > 0-2 > f.attack, 0-3 h.support but it doesn't work this way! I need a way to > perform a relative change, like +1 Troop, -1 Fast Attack; +1 Troop, -1 > H.Support and so on... ===== WF6 Army Builder File Manager Direwolf FAQ Council - Army Builder Liaison - Warhammer Club - Vancouver, BC http://www.WCP-Vancouver.com __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Tue, 12 Aug 2003 11:51:49 -0700 (PDT) From: Will Jones <kamero82@yahoo.com> Subject: Re: Definition Files Yes, I uncompiled the tutorial definition file and viewed it in wordpad. I made minor changes to the stats, just to see if it would work, and saved it. When I booted up the tutorial army on armybuilder the changes didn't take place. After I make changes to a definition file in wordpad do I have to save it as something specific or re-compile it or something? If so, how do you do that? Colen McAlister <colen@wolflair.com> wrote:At 12:56 AM 8/12/2003 +0000, you wrote: >Hello there. I was wondering if you can help me out. How do you >create or edit definition files?!? > >Thanks for your time You can edit them simply using Notepad, or another text editor. To create them, we recommend that you take another definition file as a starting point (for example, the tutorial game system definition file) and base yours off that. The ABCreator tutorial has some short instructions for how to review the contents of a definition file. -- Colen McAlister (colen@wolflair.com) Lone Wolf Development www.wolflair.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Tue, 12 Aug 2003 11:59:11 -0700 (PDT) From: "Mr. Green" <mach_5@rocketmail.com> Subject: Re: Definition Files You must convert it back to a definition file using 'abdef.exe', in the same way you used 'abundef.exe' to convert the original definition file to a text file. Mark --- Will Jones <kamero82@yahoo.com> wrote: > Yes, I uncompiled the tutorial definition file and viewed it in wordpad. > I made minor changes to the stats, just to see if it would work, and > saved it. When I booted up the tutorial army on armybuilder the changes > didn't take place. After I make changes to a definition file in wordpad > do I have to save it as something specific or re-compile it or > something? If so, how do you do that? > > > Colen McAlister <colen@wolflair.com> wrote:At 12:56 AM 8/12/2003 +0000, > you wrote: > >Hello there. I was wondering if you can help me out. How do you > >create or edit definition files?!? > > > >Thanks for your time > > You can edit them simply using Notepad, or another text editor. To > create > them, we recommend that you take another definition file as a starting > point (for example, the tutorial game system definition file) and base > yours off that. > > The ABCreator tutorial has some short instructions for how to review the > > contents of a definition file. > > > -- > Colen McAlister (colen@wolflair.com) > Lone Wolf Development > www.wolflair.com > > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, email > > armybuilder-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, email > > armybuilder-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > ===== WF6 Army Builder File Manager Direwolf FAQ Council - Army Builder Liaison - Warhammer Club - Vancouver, BC http://www.WCP-Vancouver.com __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 7 Date: Tue, 12 Aug 2003 22:56:40 +0200 From: Jan-Philipp Trommershäuser <Illuminati01_@hotmail.com> Subject: Re: Definition Files is there a way that you don't annoy me anymore by sending some mails more than one time please? ----- Original Message ----- From: Will Jones To: armybuilder@yahoogroups.com Sent: Tuesday, August 12, 2003 8:51 PM Subject: Re: [AB] Definition Files Yes, I uncompiled the tutorial definition file and viewed it in wordpad. I made minor changes to the stats, just to see if it would work, and saved it. When I booted up the tutorial army on armybuilder the changes didn't take place. After I make changes to a definition file in wordpad do I have to save it as something specific or re-compile it or something? If so, how do you do that? Colen McAlister <colen@wolflair.com> wrote:At 12:56 AM 8/12/2003 +0000, you wrote: >Hello there. I was wondering if you can help me out. How do you >create or edit definition files?!? > >Thanks for your time You can edit them simply using Notepad, or another text editor. To create them, we recommend that you take another definition file as a starting point (for example, the tutorial game system definition file) and base yours off that. The ABCreator tutorial has some short instructions for how to review the contents of a definition file. -- Colen McAlister (colen@wolflair.com) Lone Wolf Development www.wolflair.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 8 Date: Tue, 12 Aug 2003 14:24:34 -0700 (PDT) From: "Mr. Green" <mach_5@rocketmail.com> Subject: Re: Definition Files Try to be a bit more constructive there, Jan-Philipp, it was probably an accident or possibly even just a glitch in Yahoogroups. If you don't want to receive email feel free to leave the mailing list- no one's forcing you to be here. Mark --- Jan-Philipp_Trommershäuser <Illuminati01_@hotmail.com> wrote: > is there a way that you don't annoy me anymore by sending some mails > more than one time please? > > ----- Original Message ----- > From: Will Jones > To: armybuilder@yahoogroups.com > Sent: Tuesday, August 12, 2003 8:51 PM > Subject: Re: [AB] Definition Files > > > Yes, I uncompiled the tutorial definition file and viewed it in > wordpad. I made minor changes to the stats, just to see if it would > work, and saved it. When I booted up the tutorial army on armybuilder > the changes didn't take place. After I make changes to a definition file > in wordpad do I have to save it as something specific or re-compile it > or something? If so, how do you do that? ===== WF6 Army Builder File Manager Direwolf FAQ Council - Army Builder Liaison - Warhammer Club - Vancouver, BC http://www.WCP-Vancouver.com __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 9 Date: Tue, 12 Aug 2003 18:13:51 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Data File Questions... You need to do two things. First, package up the files using the ABExport tool. This creates a file that AB can directly import. Second, contact helpdesk@wolflair.com with the details to setup an author account for you. You'll need to include the game system, publisher, publisher website, plus your name and email address. Thanks, Rob At 07:54 AM 8/12/2003 -0700, you wrote: >Finally found the problem...It was in the display box >for # available...apparently I somehow hit "0" as the >value for it...*shrug*...well, I now have most of the >files for the game system writen up...any advice as to >how to package it? Most are in self extracting >compressed files but I don't have anything which can >do that (at least to the best of my admitadely limited >Win XP knowledge)...Also where do I send it >afterwards? Thanks for helping me with those bugs... --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com __________________________________________________ ______________________ __________________________________________________ ______________________ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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