Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
|
#41 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
|
I'm pretty good with the editor and scripting in general too if want another extra hand.
|
#42 |
Junior Member
Join Date: Jul 2013
Posts: 26
|
I've worked with the editor in d20 for a variety of purposes, and I have some experience with the authoring kit.
I haven't done very much with Savage Worlds, but I should be able to brush up on that quickly enough. |
#43 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Both of you PM me.
|
#44 |
Junior Member
Join Date: Nov 2013
Posts: 8
|
I've been working on Savage Rifts also. So far there has not been a need for the Science Fiction Companion, but I've used the Faction capability as the Iconic Framework as that still allows for races and their mods.
I created as a new game, are you implementing yours as just a user mod to the base Savage Worlds system? I've done some d20 work in HL along with an implementation of Achtung! Cthulhu for my group. Background is almost 40 years of programming off and on. Just asking if I can help you out. Last edited by Palgar; August 21st, 2016 at 12:47 PM. Reason: adding more |
#45 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Quote:
|
|
#46 |
Junior Member
Join Date: Oct 2008
Posts: 26
|
I am so excited for this. I can't wait to see what you guys come up with.
|
#47 |
Junior Member
Join Date: Nov 2011
Posts: 12
|
Pretty much sums up me when it comes to this project. |
#48 |
Junior Member
Join Date: Feb 2012
Posts: 16
|
Yeah I have been silently stalking this thread since conception!! I donated to the kickstarter and was so glad to see members here did as well.
|
#49 |
Junior Member
Join Date: Feb 2014
Posts: 23
|
I too am eager for this. I really wish I understood how to script. I've done all I could and sent it over to Dartnet. Essentially most of the gear, weapons, and some of the armor was done. I also did the new powers, skills, arcane backgrounds, and a couple of edges. Iconic Frameworks, Edges tied to those, strength requirement for armor, etc, were beyond my abilities with this Editor.
I appreciate the guys that understand the scripting for this Editor as it appears they now have the heavy lifting to do. Now if someone could share how to script a Strength requirement for armor, I would be happy to finish those up as well. |
#50 |
|
|