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kbs666
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Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690

Old September 7th, 2019, 09:06 AM
Quote:
Originally Posted by meek75 View Post
Seems to be that they should immediately open up the CM for user created products. At the very least it would help grow the available CM products. For all the work that went into CM, those that don't don't play don't have much to spend money on there. It would also infuse some much needed excitement back into the community.
This! What happened to the "grey council?"

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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Merion
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Join Date: Mar 2014
Location: Germany, so please bear with my English
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Old September 9th, 2019, 01:03 PM
Well, I wish LWD would just open the sourcecode and add some features to the cloud service. Thus creating a sustainable business model and plannable income for continous incremental improvements of the product. At the same time you can make use of the incredible talent in the community.
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Murrdox
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Old September 10th, 2019, 11:35 AM
I'm sure BJ or another Lone Wolf person will come by to give an update on communication, but if people haven't been following the Facebook group, here was her last update that was Realm Works related a few weeks ago:

"We aren't being quiet because we're hiding anything, we're being quiet because there is just absolutely nothing to report on the RW front beyond some PF1 society releases that released as I was heading to Gen Con and the already announced server time being available to purchase.

Realm Works is our passion project, but currently, we need to focus on the products that pay the bills. With the surprise of PF2 coming out and needing to get it all into place before PF1 sales drop off entirely we had to pull pretty much everyone off other teams to ensure it was even remotely close to done on time. We are still supporting Realm Works and have every intention of continuing to do so but at the end of the day we are a business and we have to make sure we take the steps to ensure all our products, Realm Works included, continue to be available for many years to come. Once things calm down, we hope to be able to reassign people back to working on Realm Works again and get fixes and new systems in place."

So, hopefully that will happen soon, since Pathfinder 2 is available for Hero Lab Online now (I'm not a Pathfinder player so I haven't been following the Pathfinder 2 release too closely).

Hopefully we'll get some devs assigned back to Realm Works soonish. I'd love to see releases for Realm Works of the game systems supported by Hero Lab Classic, since that integration between the two products is really fantastic and something I enjoy quite a bit. I'd buy the Shadowrun releases immediately.

I am, however, a bit worried with Hero Lab Online what that is going to do with my Realm Works / Hero Lab integration in the future. Realm Works is user-friendly enough that with enough time and effort I can build a world in Realm Works. Hero Lab Classic is NOT user friendly enough for me to build in. I'm playing Infinity 2D20 at the moment, and I'd love nothing more than to have all my characters and NPCs in Hero Lab, but alas I just can't program all that, so I just have to deal with copying statblocks into Realm Works and living without the combat tracker.

I'm really curious what's going to happen with Shadowrun 6th Edition, and whether that is going to get built into Hero Lab Online or Classic. Cause I really want that Realm Works integration!
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Lj Stephens
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Old September 10th, 2019, 12:44 PM
Quote:
Originally Posted by Murrdox View Post
I'm really curious what's going to happen with Shadowrun 6th Edition, and whether that is going to get built into Hero Lab Online or Classic. Cause I really want that Realm Works integration!
Hi! I can say that Shadowrun 6 will be supported by Hero Lab Online. There is currently no plan to include it with Hero Lab Classic. Thanks for asking!
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Ambush
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Old September 11th, 2019, 06:42 PM
Quote:
Originally Posted by Lj Stephens View Post
Hi! I can say that Shadowrun 6 will be supported by Hero Lab Online. There is currently no plan to include it with Hero Lab Classic. Thanks for asking!
Welp. That's disappointing. Again.

By the way, if you're going to stop supporting HLC could you at least give those of us that have been supporting it, and by proxy, you, the decency of telling us that? And to be clear, not adding new products to HLC counts as not supporting it.

DM, exRealmWorker, Character Sheet Hacker, Gamer
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Farling
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Old September 11th, 2019, 11:53 PM
Quote:
Originally Posted by Ambush View Post
Welp. That's disappointing. Again.

By the way, if you're going to stop supporting HLC could you at least give those of us that have been supporting it, and by proxy, you, the decency of telling us that? And to be clear, not adding new products to HLC counts as not supporting it.
They have said this several times in the HLO forums.

All new game systems will only be avaiable in HLO.

They will continue to support existing game systems in HLC, but not add new game systems.

Note that "new game systems" includes "new editions of existing game systems".

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
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Ambush
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Old September 12th, 2019, 07:19 PM
Quote:
Originally Posted by Farling View Post
They have said this several times in the HLO forums.

All new game systems will only be avaiable in HLO.

They will continue to support existing game systems in HLC, but not add new game systems.

Note that "new game systems" includes "new editions of existing game systems".
Cool. Tell people that a different product is dead in a forum they don’t read for a product they don’t use. Makes sense.

DM, exRealmWorker, Character Sheet Hacker, Gamer
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Farling
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Old September 10th, 2019, 02:54 PM
Quote:
Originally Posted by Murrdox View Post
So, hopefully that will happen soon, since Pathfinder 2 is available for Hero Lab Online now (I'm not a Pathfinder player so I haven't been following the Pathfinder 2 release too closely).

Hopefully we'll get some devs assigned back to Realm Works soonish.
HLO still requires a lot of development to support ships for Starfinder, and parties and shared loot, and probably other functions too. This is just to get it to a state that it can support what was originally planned.

There is continuing work on data entry for both Starfinder and PF2 as Paizo keep producing more content and also their PF and SF society scenarios, boons, etc.

Therefore, it could be along while before they can spare anybody to restart RW development.

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
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Greebo
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Join Date: Aug 2013
Location: Germany
Posts: 282

Old September 10th, 2019, 11:11 PM
BJ answered this to my little rant on Facebook:

Quote:
Originally Posted by BJ View Post
I’ve been on vacation for nearly two weeks, but I’ll take a look when I’m back in the office and give whatever info I’m allowed to.!
That was two days ago.


Quote:
Originally Posted by Murrdox View Post
Hopefully we'll get some devs assigned back to Realm Works soonish.
Yes, hopefully.



Quote:
Originally Posted by Murrdox View Post
I am, however, a bit worried with Hero Lab Online what that is going to do with my Realm Works / Hero Lab integration in the future. Realm Works is user-friendly enough that with enough time and effort I can build a world in Realm Works. Hero Lab Classic is NOT user friendly enough for me to build in. I'm playing Infinity 2D20 at the moment, and I'd love nothing more than to have all my characters and NPCs in Hero Lab, but alas I just can't program all that, so I just have to deal with copying statblocks into Realm Works and living without the combat tracker.

I'm really curious what's going to happen with Shadowrun 6th Edition, and whether that is going to get built into Hero Lab Online or Classic. Cause I really want that Realm Works integration!
I am worried about the implications of HLO, too. I do not like to be too dependent on cloud solutions, even though they have advantages.

And the user-friendliness of HL/HLO compared to RW is a problem. Since I'd love to have that integration, too, I bought the HL author kit a while ago and just failed to accomplish anything with it.

But other things are way higher on my wish list:
https://forums.wolflair.com/showthread.php?t=61552

Even though my last comment in that thread seems to have vanished.


Supporting Calendar Campaigner

Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools
Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn

Last edited by Greebo; September 11th, 2019 at 03:52 AM. Reason: word missing.
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Acenoid
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Join Date: Dec 2013
Posts: 798

Old September 10th, 2019, 01:46 PM
Does RW support HL Online , HL Classic or both?

Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers)
-> Browser Client: https://kiwiirc.com/client/irc.rizon.net
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