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Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 691

Old August 15th, 2018, 08:22 AM
Changes and Improvements
  • Reduces unstyled content display when switching or loading a game system
  • Add description text for show on play tab checkbox and more clear explanation of where it appears on printout when activated
  • Adds a message when a character is successfully added from the library.
  • On Choose forms, adds the ability to just start typing (on devices with a hardware keyboard) to start searching without first needing to focus the search field
  • PF2 - Adds an Advancement Spells table to spellbooks for free spells granted to Wizards at first level and beyond
  • PF2 - On each class tab, centers the "Key Ability Score" display on its own to make room to expand the proficiencies display to be full width
  • PF2 - Includes background, height, weight, hair, eyes, skin, gender on printout and reorganizes character section to accommodate
  • PF2 - Includes Traits in weapons section on printout
  • PF2 - Adds the Trinket table for weapons and armor/shields
  • PF2 - Includes senses section in character summary to display perception modifier and its TEML level
  • PF2 - Adds teml display to combat section for perception, ac, tac, fortitude, reflex, and will
  • PF2 - Adds a message to the Classes tab when in demo mode indicating that you need to upgrade your account to go beyond level 1
  • PF2 - Includes notes input by user in Notes section at end of printout

Bug fixes
  • Speculative fix - Prevents identical pop-up messages from appearing. This was especially noticable on messages indicating that you needed to log in again for some reason.
  • Fixes Current Funds display being very narrow
  • Fixes Custom Cost currency inputs being very narrow
  • Fixes "added" messages appearing underneath other windows (e.g. the choose window)
  • Fixes not being able to blank out text fields.
  • Fixes checked vs unchecked checkboxes not aligning correctly
  • Users can now appropriately interact with Temporary HP resource meters (both PF2E and SF)
  • Fixes add, delete, and sell icon buttons not being correctly aria-labeled for screen readers
  • Fixes gear stored in containers not being alphabetically sorted correctly
  • PF2 - Fixes some windows not displaying correct background
  • PF2 - Fixes the incorrect title in the Rest and Prepare window
  • PF2 - Fixes language validation highlighting appearing on the Ancestry tab instead of the Background tab
  • PF2 - Fixes spell tables using the wrong field for spell heightening
  • PF2 - Fixes xp not displaying correctly on printout
  • PF2 - Aligns attack cells to the top of the cell
  • PF2 - Accounts for skill boosts other than ranks on TEML editor
  • PF2 - Properly sets min and max values on TEML editor
  • PF2 - Gates some of the possible ways that the item damage control could cause a server error to be returned
  • PF2 - Ensures that invalid inputs for item damage are controlled on the front end.
  • PF2 - Changes action icons to display in black and white on the print view
  • PF2 - Removes header use of base save in favor of more accurate ability mod on printout
  • PF2 - Show correct -/+ of a Prof mod on an ability score or skill on printout
  • PF2 - Changes to use Signature skill instead of Class skill in skills section on printout
  • PF2 - Skills section using stMisc to calculate modifier for Items & Misc header so summed skill modifier values make sense (previously was not taking into account encumbrance, overburdened, and armor check penalties) on printout

Game mechanics
  • PF2: Updated the Pathfinder 2nd Edition Playtest files to incorporate the official errata v 1.0.
  • PF2: Many additional magic items and alchemical items have been implemented and are now available for use.
  • PF2: The Goblin race was missing darkvision.
  • PF2: The Goblin race’s speed has been corrected from 20’ to 25’.
  • PF2: The Goblin race’s HP have been corrected from 8 to 6.
  • PF2: The Gnome race was missing the Sylvan language.
  • PF2: Skills and Perception were not showing their DCs.
  • PF2: The stupefied condition was incorrectly applying a penalty to AC equal to its rank.
  • PF2: The custom deity selection was not allowing you to choose an alignment.
  • PF2: The deity lore skills for Cayden Cailean, Erastil, Gorum, Gozreh, Irori, Nethys, Norgorber, Rovagug, Shelyn, and Torag were missing.
  • PF2: A Wild Order druid’s Wild Shape was not receiving the bonus uses/day from strength.
  • PF2: Clerics were not receiving bonus spells from their deities.
  • PF2: Deities now list their domains and bonus spells in the description text.
  • PF2: The powers for the Paladin and Wizard classes were incorrectly calculating their Spell Roll and DC values.
  • PF2: In order to reduce clutter on the class feat lists, only the dedication feat from each archetype will be shown initially. Once the dedication feat has been added to the character, the remaining feats from that archetype will be displayed in the list for selection.
  • PF2: Situational bonuses which applied to both armor class and touch armor class were not being displayed.
  • PF2: Corrected several extra empty lines in the description texts for gear and weapons.
  • PF2: The Replacement thieves’ tools had incorrect description text.
  • PF2: The Barbarian’s pool of temporary Hit Points is now displayed as "Rage HP" instead of "Rage" so that it is more clear what this represents.
  • PF2: The "Heightened To" text on spells was showing all the time, and will now show only on heightened spells.
  • PF2: The situational modifier added by the Monk’s Dragon Stance feat was incorrect.
  • PF2: If a skill was set as Trained by your background or another source, and it was increased to Expert at 1st level, no error was reported.
  • PF2: Master proficiency should be allowed at 7th level, but was not being allowed until 9th level.
  • PF2: Abilities like Weapon Mastery were not correctly affecting exotic weapons that were made martial because the character has the appropriate Weapon Training Ancestry feat.
  • PF2: The situational modifiers that apply to a skill were being repeated in the skill’s description text.
  • PF2: Fixed display errors in the description text of several spells and powers (Abyssal Wrath, Blur, Dragon Breath, Prismatic Spray).
  • PF2: The text for the Axiomatic rune was incorrect.
  • PF2: The damage for a tanglefoot bag was being displayed incorrectly.
  • PF2: Barbarians with the Animal Totem were displaying all of the natural attack options in their weapon list, even after selecting a specific animal.

Last edited by Joe; August 15th, 2018 at 10:36 AM.
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