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salcor
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Old July 14th, 2018, 06:49 AM
Hello,

I am working on input some edges that have the requirement that the character has a flight pace. I cannot seem to find any syntax that would support this as a requirement.

Thanks,
Salcor
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salcor
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Old July 20th, 2018, 08:36 PM
Well I figured out how to identify a character with a flight pace. (although it would apply to someone with swim as well.) the syntax is

hero.child[trPace].field[trtSpecial].value >= 1

Salcor
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CapedCrusader
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Old July 20th, 2018, 10:32 PM
Yes, it would apply to any character with some kind of special movement rate (Burrow, Flight, Swimming, etc...).

How are the characters in the Setting able to fly? Is it a Super Power, or something similar? Perhaps you could check for that instead.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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salcor
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Old July 21st, 2018, 11:14 AM
Right now it just added the pace to the trtspecial tag. It is for the Savage Rifts file, I am bringing in some racial edges that apply to races that fly.

Salcor
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CapedCrusader
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Old July 22nd, 2018, 01:51 PM
My suggestion would be to create a flag to add to the heroes that can fly when their trtSpecial is altered. Then just look for the flag.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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salcor
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Old July 24th, 2018, 04:57 AM
Hmm I will have to look at that.
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