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TheCoruptWarlord at aol.c
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Old January 24th, 2003, 12:22 PM
Is there a tutorial anywhere for this authoring kit? I'd like to make a few
card lists of my own for games that are currently not supported - namely
Doomtown. Anyone try this and how difficult is it to use?


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EpsilonPrime at hotmail.c
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Old January 24th, 2003, 12:27 PM
> Is there a tutorial anywhere for this authoring kit? I'd like to make a
few
> card lists of my own for games that are currently not supported - namely
> Doomtown. Anyone try this and how difficult is it to use?

Run through the checklist in the documentation. If you have problems,
ask a question. There quite a number of us who have picked up the authoring
kit, and with some help from Rob, have been able to add support for a game
and I'm sure we'd all be glad to help.
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emperor799 at earthlink.n
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Old January 24th, 2003, 02:24 PM
When you download the Kit, it comes with a set of html documentation that describes most things you need to know and Rob will help you out with the rest.

--Kyle Turner
emperor799@earthlink.net


"You're out of your mind!"
"That's between me and my mind" -- Firely
----- Original Message -----
From: TheCoruptWarlord@aol.com
To: cardvault@yahoogroups.com
Sent: Friday, January 24, 2003 4:21 PM
Subject: [CardVault] Using the authoring kit.


Is there a tutorial anywhere for this authoring kit? I'd like to make a few
card lists of my own for games that are currently not supported - namely
Doomtown. Anyone try this and how difficult is it to use?



[Non-text portions of this message have been removed]
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kuni_tetsu at yahoo.com
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Old January 24th, 2003, 03:11 PM
--- TheCoruptWarlord@aol.com wrote:
> Is there a tutorial anywhere for this authoring kit? I'd like to make a few
> card lists of my own for games that are currently not supported - namely
> Doomtown. Anyone try this and how difficult is it to use?

Do you have any kind of coding ability? If you do, then it is not too difficult
to create a translator to turn your data into the XML format that CV wants to
see.

The hard part is getting the data put together


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Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

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TheCoruptWarlord at aol.c
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Old January 24th, 2003, 03:49 PM
In a message dated 1/24/2003 4:12:55 PM Pacific Standard Time,
kuni_tetsu@yahoo.com writes:

> Do you have any kind of coding ability? If you do, then it is not too
> difficult
> to create a translator to turn your data into the XML format that CV wants
> to
> see.
>
> The hard part is getting the data put together
>

Not that I am aware of.

I shall attempt this with the tools I have and see what come up. Expect more
questions. Thanks everyone.


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edward at bolme.com
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Old January 26th, 2003, 12:49 PM
> > I'd like to make a few
> > card lists of my own for games that are currently not supported - namely
> > Doomtown.

> The hard part is getting the data put together

Doomtown data, I should point out, has already been assembled. The XML
coding of said data is on the back burner.
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kuni_tetsu at yahoo.com
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Old January 27th, 2003, 05:40 AM
--- Edward Bolme <edward@bolme.com> wrote:
> > > I'd like to make a few
> > > card lists of my own for games that are currently not supported - namely
> > > Doomtown.
>
> > The hard part is getting the data put together
>
> Doomtown data, I should point out, has already been assembled. The XML
> coding of said data is on the back burner.

If you have all the data in a tab delimited file, I can put modify my VBA/Excel
code to output the data pretty easily... but someone else gets to debug and
maintain it :P


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Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

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