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paladin2019 at yahoo.com
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Old March 5th, 2002, 11:36 PM
I can't load the files that are zip files into my army builder, I
get a message thqat says they're not valid army builder files, and
when I import the 40k files, they're not available for making
rosters.

-call me Andy, dammit


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  #1 Reply With Quote
fer at ucs.co.za
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Old March 6th, 2002, 12:17 AM
Ummm, Unzip 'em?

> I can't load the files that are zip files into my army builder, I
> get a message thqat says they're not valid army builder files, and
> when I import the 40k files, they're not available for making
> rosters.
>
> -call me Andy, dammit


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  #2 Reply With Quote
rjs at inorbit.com
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Old March 6th, 2002, 12:30 AM
--- In armybuilder@y..., "paladin2019" <paladin2019@y...> wrote:
> I can't load the files that are zip files into my army builder, I
> get a message thqat says they're not valid army builder files, and
> when I import the 40k files, they're not available for making
> rosters.

If they're .zip files (as opposed to .ab files) try opening them
with something like winzip. If that can't open them, then download
them again - your file is corrupt. If it can open them, do the files
inside look like AB data files? There should be at least a
datadef.xyz file (replace .xyz with the game extension, such as .40k
for the 40k files) and a whole heap of other *.xyz files... If you
can see these files in the .zip file, then the last thing is to try
and extract them into the Army Builder "data" subdirectory...
Although if you can do this, then AB should have been able to do it
too...

If you're talking about .ab files, Netscape used to have trouble
with .ab files, thinking they were zip files and generally stuffing
things up. If you're using Netscape, make sure you use the "Save As"
option for a link instead of just clicking on it. (Although the
current versions of AB should be able to compensate for this
behaviour)..

Hope that helps,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown
  #3 Reply With Quote
Garfunkel
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Join Date: May 2005
Location: Grenoble, France
Posts: 167

Old March 6th, 2002, 12:32 AM
--- paladin2019 <paladin2019@yahoo.com> a écrit*: > I can't load the
files that are zip files into my army builder, I
> get a message thqat says they're not valid army builder files, and
> when I import the 40k files, they're not available for making
> rosters.
>
> -call me Andy, dammit
>
Just unzip the file in the data directory, and launch AB.

Garfunkel

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Garfunkel is offline   #4 Reply With Quote
paladin2019 at yahoo.com
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Old March 8th, 2002, 01:24 AM
Okay, let me see if I can describe this better. The 40k roster,
40k3v3p10.ab, from the ab files group says it imports just fine to
my army builder. But 40k is not listed on my list of game systems I
can make rosters for. That's the firstg problem.

I have also extracted the dark angels zip file and saved it as
a .40k file. It is not recognized as an army builder file.

I'm not sure where to look for the datadef.xyz file. This may very
well be the problem, no datadef in the original 40k file.

-call me Andy, dammit



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paladin2019 at yahoo.com
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Old March 8th, 2002, 01:24 AM
Maybe it will help if I mention that I have AB 1.4.

-call me Andy, dammit

--- In armybuilder@y..., "paladin2019" <paladin2019@y...> wrote:
> I can't load the files that are zip files into my army builder, I
> get a message thqat says they're not valid army builder files, and
> when I import the 40k files, they're not available for making
> rosters.
>
> -call me Andy, dammit


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fer at ucs.co.za
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Old March 8th, 2002, 01:33 AM
Well, AFAIK the latest files are for AB 2 and up only

I Might be wrong...

> Maybe it will help if I mention that I have AB 1.4.

SnaRf


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  #7 Reply With Quote
fer at ucs.co.za
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Old March 8th, 2002, 01:33 AM
If there's no datadef, there's no system.
The datadef should be in "drive:\armybuilder_directory\data\datadef.40k "
AB uses the datadef to recognise the game systems

SnaRf

> I'm not sure where to look for the datadef.xyz file. This may very
> well be the problem, no datadef in the original 40k file.
>
> -call me Andy, dammit


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  #8 Reply With Quote
cbeilby at hroads.net
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Old March 8th, 2002, 11:54 AM
----- Original Message -----
From: "paladin2019" <paladin2019@yahoo.com>
To: ab@support.wolflair.com
Sent: Wednesday, March 06, 2002 7:08 PM
Subject: [AB] Re: maybe I'm just stupid


> Maybe it will help if I mention that I have AB 1.4.

Bingo! We have cause!

The current files are designed to work with AB 2.2C. They aren't backward
compatible with 1.4


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paladin2019 at yahoo.com
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Old March 8th, 2002, 04:22 PM
*^&%$( *&#@$% )(*@#$% ^%&!# $%#!!!!! So are there any files around
here compatible w/ AB1.4? Or any upgrades to 1.4 to update it?

-call me Andy, dammit

--- In armybuilder@y..., "Chris Beilby" <cbeilby@h...> wrote:
>
> ----- Original Message -----
> From: "paladin2019" <paladin2019@y...>
> To: <armybuilder@y...>
> Sent: Wednesday, March 06, 2002 7:08 PM
> Subject: [AB] Re: maybe I'm just stupid
>
>
> > Maybe it will help if I mention that I have AB 1.4.
>
> Bingo! We have cause!
>
> The current files are designed to work with AB 2.2C. They aren't
backward
> compatible with 1.4


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  #10 Reply With Quote
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