Junior Member
Join Date: Jun 2008
Posts: 5
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Something I noticed tonight. Drawbacks applied directly to powers on the power construction tab are not subtracted from the individual power cost(on the powers tab).
They *are* subtracted from total character cost. I don't know if it is intentional or not. The reason that it struck me as odd, is because when drawbacks are applied directly to powers they function as "negative feats", and the power feats *are* being *added* to the cost of the power. I don't know if there's some finer interpretation of the rules at work, or its a simple glitch. I didn't see anything in the "known issues" section of the manual. Thanks! |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Cyjack wrote:
> > > Something I noticed tonight. Drawbacks applied directly to powers on the > power construction tab are not subtracted from the individual power cost. > > They *are* subtracted from total character cost. > > I don't know if it is intentional or not. The reason that it struck me > as odd, is because when drawbacks are applied directly to powers they > function as "negative feats", and the power feats *are* being added to > the cost of the power. > > I don't know if there's some subtle interpretation of the rules at work, > or its a simple glitch. I thought this was the way it worked, but I'm beginning to suspect that it isn't. I need to look into this when I get back from Origins (hooray hotel room internet!) but this will probably change. |
#2 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Cyjack wrote:
> > > Something I noticed tonight. Drawbacks applied directly to powers on the > power construction tab are not subtracted from the individual power cost. > > They *are* subtracted from total character cost. > > I don't know if it is intentional or not. The reason that it struck me > as odd, is because when drawbacks are applied directly to powers they > function as "negative feats", and the power feats *are* being added to > the cost of the power. > > I don't know if there's some subtle interpretation of the rules at work, > or its a simple glitch. OK, I just got time to look at this in detail. According to Green Ronin, when you apply a power loss drawback, this is what happens - the points aren't deducted like a reverse power feat, they're applied as a drawback to the hero (hence their presence in the Drawbacks section, not the Power Modifiers section). Hero Lab puts them in the power list for convenience when making a power, but they still act as regular drawbacks. So I think we are doing it correctly as is. Does that make sense? |
#3 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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#4 |
Junior Member
Join Date: Sep 2007
Posts: 5
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Ultimate Power gets close tois prettty specific on this:
Ultimate Power p8 Quote:
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#5 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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charlieluce wrote:
> > > *Colen wrote:* > OK, I just got time to look at this in detail. According to Green Ronin, > when you apply a power loss drawback, this is what happens - the points > aren't deducted like a reverse power feat, they're applied as a drawback > to the hero (hence their presence in the Drawbacks section, not the > Power Modifiers section). Hero Lab puts them in the power list for > convenience when making a power, but they still act as regular > drawbacks. So I think we are doing it correctly as is. > > Does that make sense? > > > Well, that appears to contradict the description of Power Drawbacks on > Page 124. It also implies that Power Drawbacks don't count for the > purposes of determining the cost of an Alternate Power, and I'm pretty > sure that's not the case. Thanks for everyones feedback on this - I've sent in a question to GR about it, so hopefully we can get this cleared up soon. -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
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