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Psycho-Joe
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Old June 24th, 2011, 12:44 PM
why is it allowed for wizards to take magic armor? i thougth wizards can only take magic armor if you are allowed to give them mundane armor?
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Mr_Rose
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Old June 25th, 2011, 01:15 AM
They should be able to take the Armour of Tarnus but not the others.

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I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that."
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Time of Madness
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Old June 26th, 2011, 05:37 AM
Read the book please! No use filling these pages with rule questions!
Time of Madness
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Mr_Rose
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Old June 26th, 2011, 09:19 AM
Who are you talking to ToM? While phrased as a question, I don't think that was really a rules query as much as an attempt to point out that the current build of the files allows Empire wizards to (erroneously) take magic armour.

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I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that."
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Psycho-Joe
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Old June 26th, 2011, 11:29 AM
right, mr. rose. this is a rhetorical question as i know what the rules said but the builder allowed it otherwise.
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Time of Madness
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Old June 26th, 2011, 07:11 PM
My mistake folks, thought you were asking a question rather then reporting a bug.
ToM
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UltraPrime
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Old July 13th, 2011, 04:15 AM
Sorted. At last.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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