Member
Join Date: Jun 2013
Posts: 48
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The classes are one thing, and could probably be easiest to solve through Archetypes as suggested.
I'm actually more curious about if there are other rules options, in the vein of Armor/DR and such, which will perhaps has extensive effects systemwise. |
#11 |
Member
Join Date: Sep 2014
Location: Toronto Ontario
Posts: 68
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Armor/DR was introduced with Ultimate Combat, and already exists in HL
Under Configure Hero, it's one of the options you can select for Variant Rules, along with the Wounds/Vigor system, etc |
#12 |
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Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Personally, I can say this book has options in it that I would not allow in my campaigns. One problem I've had with Pathfinder is that it starts to lag at high levels and it takes my players forever to figure out what they're going to do with all the options they have. Some of these options are just additional bookkeeping that I don't want at my table, personally.
RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#13 |
Member
Join Date: Jun 2013
Posts: 48
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The mechanisms around mythic was an interesting tack, I look forward to what they give us on this leg... |
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#14 |
Member
Join Date: Jun 2013
Posts: 48
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