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Woodclaw
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Join Date: Aug 2009
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Old September 16th, 2010, 10:20 PM
Quote:
Originally Posted by atlarman View Post
Yes he has an armored jumpsuit as far as costume/ defenses... i just made the cape device as a glider and had pp left fot it protection 1 was an afterthought haha thought it would boost his toughness to 10....but im starting to think such things may not stack ( power of a device w/existing armor)??
In this case it isn't a bug, in M&M the bonus from the Equipment doesn't stack with anything but the natural character bonuses (if applyable), otherwise only the highest bonus counts.
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atlarman
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Old September 17th, 2010, 07:21 AM
Quote:
Originally Posted by Woodclaw View Post
In this case it isn't a bug, in M&M the bonus from the Equipment doesn't stack with anything but the natural character bonuses (if applyable), otherwise only the highest bonus counts.
Thanks wood claw, i thought that was possibly the case(just wasnt sure if there might have been an exception to the rule due to the sources are different ie one a device and one from the device.

However today IT DOES seem to be stacking- i went back in and tinkerd w the capes protection(made it limited to fire only -3 flaw) now when protection is checked its adding but only seem to be adding half +3 toughness and showing a trade off ( as i was @ +9 toughness before anyway...lol i went up to +6 protection....im lost any clue whats up?? is hl correct??
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Last edited by atlarman; September 30th, 2010 at 08:37 AM.
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