Senior Member
Join Date: Sep 2009
Posts: 173
|
Is it possible to open the sci fi companion files in the editor? I am trying to look at some of the racial abilities. I am calling them in my Savage Bestiary conversion but they don't seem to modify the base stats. In particular absfSlow is not modifying the races Pace.
Salcor |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
|
Not directly. But you can go in and copy absfSlow and read what it does that way. It may be that you don't have the Sci-Fi Companion enabled for that character, and it has a source tag set so it won't show up without it.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#2 |
Senior Member
Join Date: Sep 2009
Posts: 173
|
Yeah, my mistake was I did not load the sci fi companion when I was testing the character for build. "Face palm slap". Duh.
Salcor |
#3 |
|
|