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CapedCrusader
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Old October 3rd, 2017, 06:26 PM
OK, here's what I have so far for version 5.3.

--- Core Updates ---
Maximum Wound Penalty is now 3.
Custom Skills now correctly size long names up to 36 characters
Custom Skills now omit the phrase "Custom [Attribute] Skill:" from printouts.

--- Fantasy Companion updates ---
Updated to match the current Fantasy Companion version.
Guts has been removed and replaced with Fear Checks.
Light and Obscure have been combined.

--- Sci-Fi Companion updates ---
Max Strain calculation has been corrected.
Power Armor values now count as Stackable Personal Armor.

--- Super Powers Companion updates ---
The first paragraph for the Malfunction power was re-formatted.
Stun text has been corrected.
Summary for Deflect modifier on Parry power has been corrected.


Did I miss anything?

_
Currently Running: Savage Worlds (Fantasy), Savage Galaxy Rangers
Currently Playing: Pathfinder (Kingmaker - it's good to be the King), Savage Wearing the Cape, Savage Star Wars
Prepping for Gamestorm: Savage Worlds
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dartnet
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Old October 4th, 2017, 04:38 AM
If you could...

Horror companion and Fantasy Companion gear set to Standard Gear.

Small Knife and Trident set to Standard Gear.
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CapedCrusader
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Old October 10th, 2017, 04:36 AM
OK, I did two Companion books gear.

For the Knife and the Trident, I need the unique ID's to identify which ones... There are several, and most are in Setting files.

_
Currently Running: Savage Worlds (Fantasy), Savage Galaxy Rangers
Currently Playing: Pathfinder (Kingmaker - it's good to be the King), Savage Wearing the Cape, Savage Star Wars
Prepping for Gamestorm: Savage Worlds
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dartnet
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Old October 10th, 2017, 06:10 PM
wpKnife

wpTrident
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dartnet
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Old October 10th, 2017, 06:11 PM
Oh yea could you also do the Gear for the Superpower Companion 2?
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CapedCrusader
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Old October 10th, 2017, 06:55 PM
Done, Done, and Done.

_
Currently Running: Savage Worlds (Fantasy), Savage Galaxy Rangers
Currently Playing: Pathfinder (Kingmaker - it's good to be the King), Savage Wearing the Cape, Savage Star Wars
Prepping for Gamestorm: Savage Worlds
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CapedCrusader
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Old October 11th, 2017, 01:32 PM
Last call, folks... I'm ready to put this one to bed....

_
Currently Running: Savage Worlds (Fantasy), Savage Galaxy Rangers
Currently Playing: Pathfinder (Kingmaker - it's good to be the King), Savage Wearing the Cape, Savage Star Wars
Prepping for Gamestorm: Savage Worlds
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Paragon
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Old October 12th, 2017, 02:45 PM
I'm pretty sure mine have either been addressed, you have listed above, or are off the table for one reason or another.
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Topdecker
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Old October 13th, 2017, 11:22 AM
It would be nice if the encounter builder either identified the source of a given mob or the filter could be used so that only one setting was active as a source.
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CapedCrusader
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Old November 2nd, 2017, 11:26 AM
Also, someone pointed out a flaw in the way the Adaptable Edge works in the Fantasy Companion, so that had to be re-written....

_
Currently Running: Savage Worlds (Fantasy), Savage Galaxy Rangers
Currently Playing: Pathfinder (Kingmaker - it's good to be the King), Savage Wearing the Cape, Savage Star Wars
Prepping for Gamestorm: Savage Worlds
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