Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - User Projects

Notices

Reply
 
Thread Tools Display Modes
EightBitz
Senior Member
 
Join Date: May 2013
Posts: 1,458

Old February 5th, 2016, 03:02 PM
Some of the descriptors include explicit skills. For example, "Rugged" includes climbing, jumping, running and swimming. I can easily bootstrap each of those skills as individual, advanceable skills.

Then there are descriptors that include skills that are more broad and vague. "Strong" includes "You're trained in all actions involving breaking inanimate objects." Then "strong-willed" includes "You're trained in tasks requiring incredible focus or concentration."

I have three questions about this:
1) When a specific skill is bootstrapped, should it be advanceable?
2) Should the advance apply to each individual skill, or should it apply to all the skills defined in the same set?
3) Should the vague/broad skills be advanceable?
EightBitz is offline   #1 Reply With Quote
AndrewD2
Senior Member
 
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,978

Old February 5th, 2016, 09:27 PM
If I recall, you don't really advance skills in Numenera to begin with. Also for the "broad" skills as you call them, I would kinda call them like a class special and have it show up on the specials tab.
AndrewD2 is offline   #2 Reply With Quote
EightBitz
Senior Member
 
Join Date: May 2013
Posts: 1,458

Old February 6th, 2016, 12:09 AM
Quote:
Originally Posted by AndrewD2 View Post
If I recall, you don't really advance skills in Numenera to begin with. Also for the "broad" skills as you call them, I would kinda call them like a class special and have it show up on the specials tab.
You do, though. Skills have three levels. Untrained, Trained and Specialized.
When you advance, you can advance three different categories. Once you advance in each category, you gain a tier.

One of the categories you can advance is skills.
EightBitz is offline   #3 Reply With Quote
EightBitz
Senior Member
 
Join Date: May 2013
Posts: 1,458

Old February 6th, 2016, 01:08 AM
OK ... except for mutants and non-humans, I have all the descriptors mostly doing their things now. I'll probably do some refinement as things progress, and I start defining equipment, cyphers, oddities and artififacts.
EightBitz is offline   #4 Reply With Quote
Screetch1979
Member
 
Join Date: Sep 2013
Posts: 42

Old February 6th, 2016, 03:06 AM
Quote:
Originally Posted by EightBitz View Post
You do, though. Skills have three levels. Untrained, Trained and Specialized.
When you advance, you can advance three different categories. Once you advance in each category, you gain a tier.

One of the categories you can advance is skills.
Maybe I'm wrong but the advancement shouldn't be 4?
How are you handling the Inability thing?
Screetch1979 is offline   #5 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 10:30 PM.


Powered by vBulletin® - Copyright ©2000 - 2021, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.