Junior Member
Join Date: Sep 2012
Posts: 3
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I am sorry of this has been asked already. Has anyone inputed the data files for Cyberpunk 2020 or Red? If not, is there any template that you guys recommend for creating a game like that?
Thanks Heath |
#1 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,092
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There is no editor for HL Online - so no way to create your own data set, or modify an existing one. An editor is planned for the future. (This comment when the original post was in the HLO forum.)
EDIT: You should also try posting in the User Projects in case someone has done something. I suspect the answer is no, because writing the system from scratch is a huge undertaking, and I don't think you could modify an existing system to suit. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. Last edited by Dami; December 23rd, 2019 at 07:28 PM. Reason: Updated info |
#2 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I suspect that this was supposed to go in the HLC User Projects forum.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 691
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I've moved this to the Authoring Kit forum.
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Hmm... I've never used this system, but my suspicion is that you're going to have interesting times resulting from how it has a strict progression from one stage to the next in character creation. I don't suppose you can elaborate on how it works other than that you spend points on stats and skills, and then go through LifePaths?
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#5 |
Junior Member
Join Date: Mar 2014
Posts: 9
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No one has ever created a datafile for Cyberpunk 2.0.2.0. or Cyberpunk Red. I started work on that, but it's on the backburner for now.
CP 2.0.2.0. requires some fine-tuning as character creation is kind of tricky. The LifePath system is somewhat imaginatively difficult to code in as each progression in the LifePath would require specific rolls to succeed; even if you do, you'd have to program the next stage of the progression for your character. That's something programmers have to think of. However, equipment, guns, cyberware could all be coded in just like they do with other game systems. It shouldn't be a problem. |
#6 |
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