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Bob G
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Old April 10th, 2020, 07:19 AM
Tried:
<Pre-attributes/10000>
Code:
#makeclassskill[skPerfAll]
But that didn't work. Then I tried
Code:
perform assign[ClassSkill.Perform]
but that didn't work either. What's the right tag to assign to make all Perform skills class skills?

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Duggan
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Old April 10th, 2020, 10:44 AM
Is this in the context of a class? A feat?
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Bob G
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Old April 10th, 2020, 11:51 AM
Quote:
Originally Posted by Duggan View Post
Is this in the context of a class? A feat?
It's a custom ability that makes all Perform skills class skills for the hero.

Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9%

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Ualaa
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Old April 10th, 2020, 03:35 PM
I'll assume it's in the community package, but potentially it's the base hero lab functionality.

If you go to Other Adjustments, on the Adjust tab, and type in Class Skill you can do that.

I'd take a look at the code they've used and base yours off of that.
There is also Remove Class Skill as an option, if that helps you.
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File Type: png Class Skill.PNG (330.0 KB, 8 views)
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Bob G
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Old April 25th, 2020, 10:19 PM
Well, I'm fairly certain that using the 'Additional Class Skills' button to add Perform (all) as a class skill doesn't work. None of the Perform skills are changed to class skills on the hero. Should I report this in the bug thread?

Adding each individual Perform skill does work, however, so it's not a big deal.

Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9%

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The Wyrm Ouroboros
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Old April 25th, 2020, 11:23 PM
I tried to do this with all knowledge skills, but couldn't do it in one swoop; I wound up just cutting/pasting '#makeclassskill[skKnowX]' in an eval script and switched out the X for each skill. :/

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